Class: Circle

PIXI.Circle

The Circle object is used to help draw graphics and can also be used to specify a hit area for displayObjects.

new PIXI.Circle (x, y, radius)

Name Type Default Description
x number 0 optional

The X coordinate of the center of this circle

y number 0 optional

The Y coordinate of the center of this circle

radius number 0 optional

The radius of the circle

Members

radius number

Default Value:
  • 0

type number readonly

The type of the object, mainly used to avoid instanceof checks

Default Value:
  • PIXI.SHAPES.CIRC
See:

x number

Default Value:
  • 0

y number

Default Value:
  • 0

Methods

Creates a clone of this Circle instance

Returns:
Type Description
PIXI.Circle a copy of the Circle

contains (x, y)boolean

Checks whether the x and y coordinates given are contained within this circle

Name Type Description
x number

The X coordinate of the point to test

y number

The Y coordinate of the point to test

Returns:
Type Description
boolean Whether the x/y coordinates are within this Circle

Returns the framing rectangle of the circle as a Rectangle object

Returns:
Type Description
PIXI.Rectangle the framing rectangle