Class: CanvasRenderer

PIXI. CanvasRenderer

The CanvasRenderer draws the scene and all its content onto a 2d canvas. This renderer should
be used for browsers that do not support WebGL. Don't forget to add the CanvasRenderer.view to
your DOM or you will not see anything :)

new PIXI.CanvasRenderer(width, height, options)

Name Type Default Description
width number 800 optional

the width of the canvas view

height number 600 optional

the height of the canvas view

options object optional

The optional renderer parameters

Name Type Default Description
view HTMLCanvasElement optional

the canvas to use as a view, optional

transparent boolean false optional

If the render view is transparent, default false

autoResize boolean false optional

If the render view is automatically resized, default false

antialias boolean false optional

sets antialias (only applicable in chrome at the moment)

resolution number 1 optional

The resolution / device pixel ratio of the renderer. The
resolution of the renderer retina would be 2.

clearBeforeRender boolean true optional

This sets if the CanvasRenderer will clear the canvas or
not before the new render pass.

backgroundColor number 0x000000 optional

The background color of the rendered area
(shown if not transparent).

roundPixels boolean false optional

If true Pixi will Math.floor() x/y values when rendering,
stopping pixel interpolation.

Extends

Members

autoResizeboolean

Whether the render view should be resized automatically

backgroundColornumber

The background color to fill if not transparent

blendModesobject.<string, mixed>

Tracks the blend modes useful for this renderer.

clearBeforeRenderboolean

This sets if the CanvasRenderer will clear the canvas or not before the new render pass.
If the scene is NOT transparent Pixi will use a canvas sized fillRect operation every
frame to set the canvas background color. If the scene is transparent Pixi will use clearRect
to clear the canvas every frame. Disable this by setting this to false. For example if
your game has a canvas filling background image you often don't need this set.

Collection of methods for extracting data (image, pixels, etc.) from a display object or render texture

See:

heightnumber

The height of the canvas view

Default Value:
  • 600

Instance of a CanvasMaskManager, handles masking when using the canvas renderer.

preserveDrawingBufferboolean

The value of the preserveDrawingBuffer flag affects whether or not the contents of
the stencil buffer is retained after rendering.

refreshboolean

Boolean flag controlling canvas refresh.

resolutionnumber

The resolution / device pixel ratio of the renderer

Default Value:
  • 1

rootContextCanvasRenderingContext2D

The canvas 2d context that everything is drawn with.

roundPixelsboolean

If true Pixi will Math.floor() x/y values when rendering, stopping pixel interpolation.
Handy for crisp pixel art and speed on legacy devices.

smoothPropertystring

The canvas property used to set the canvas smoothing property.

transparentboolean

Whether the render view is transparent

typenumber

The type of the renderer.

Default Value:
  • PIXI.RENDERER_TYPE.UNKNOWN
See:

viewHTMLCanvasElement

The canvas element that everything is drawn to

widthnumber

The width of the canvas view

Default Value:
  • 800

Methods

Clear the canvas of renderer.

Name Type Description
clearColor string optional

Clear the canvas with this color, except the canvas is transparent.

Removes everything from the renderer and optionally removes the Canvas DOM element.

Name Type Default Description
removeView boolean false optional

Removes the Canvas element from the DOM.

inherited generateTexture(displayObject, scaleMode, resolution){PIXI.Texture}

Useful function that returns a texture of the display object that can then be used to create sprites
This can be quite useful if your displayObject is complicated and needs to be reused multiple times.

Name Type Description
displayObject PIXI.DisplayObject

The displayObject the object will be generated from

scaleMode number

Should be one of the scaleMode consts

resolution number

The resolution / device pixel ratio of the texture being generated

Returns:
Type Description
PIXI.Texture a texture of the graphics object

render(displayObject, renderTexture, clear, transform, skipUpdateTransform)

Renders the object to this canvas view

Name Type Default Description
displayObject PIXI.DisplayObject

The object to be rendered

renderTexture PIXI.RenderTexture optional

A render texture to be rendered to.
If unset, it will render to the root context.

clear boolean false optional

Whether to clear the canvas before drawing

transform PIXI.Transform optional

A transformation to be applied

skipUpdateTransform boolean false optional

Whether to skip the update transform

Resizes the canvas view to the specified width and height.

Name Type Description
width number

The new width of the canvas view

height number

The new height of the canvas view

Sets the blend mode of the renderer.

Name Type Description
blendMode number

See PIXI.BLEND_MODES for valid values.