constructor for renderer
The renderer this tiling awesomeness works for.
state PIXI.State readonly
The WebGL state in which this renderer will work.
Creates shaders when context is initialized.
tilingSprite to be rendered
From class PIXI.ObjectRenderer
Generic destruction method that frees all resources. This should be called by subclasses.
Stub method that should be used to empty the current batch by rendering objects now.
Stub method that initializes any state required before
rendering starts. It is different from the
signal, which occurs every frame, in that it is called
whenever an object requests this renderer specifically.
Stops the renderer. It should free up any state and become dormant.