Optional
aliasAliases associated with asset
Optional
dataOptional data passed to the asset loader. Can include texture settings, parser options, or other asset-specific data.
Optional
formatFile format of the asset, usually the file extension. Used to determine which loader parser to use.
Optional
loadOverride to specify which parser should load this asset. Useful when file extensions don't match the content type.
Optional
srcThe URL or relative path to the asset
An asset that has not been resolved yet. This is the initial format used when adding assets to the Assets system before they are processed into a ResolvedAsset.
Example
Remarks
See