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    Interface CubeTextureFaces<T>Advanced

    The 6 faces of a cube map.

    Naming matches common engine conventions:

    • left/right: -X/+X
    • bottom/top: -Y/+Y
    • back/front: -Z/+Z
    interface CubeTextureFaces<T> {
        back: T;
        bottom: T;
        front: T;
        left: T;
        right: T;
        top: T;
    }

    Type Parameters

    • T
    Index

    Properties

    back: T
    bottom: T
    front: T
    left: T
    right: T
    top: T