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    Interface ShaderSystemAdvanced

    System plugin to the renderer to manage the shaders.

    interface ShaderSystem {
        destroy?: (options?: RendererDestroyOptions) => void;
        init?: (options: null) => void;
        maxTextures: number;
    }

    Hierarchy (View Summary)

    Index

    Properties

    destroy?: (options?: RendererDestroyOptions) => void

    Generic destroy methods to be overridden by the subclass

    init?: (options: null) => void
    maxTextures: number

    the maximum number of textures that can be bound to a shader