Advanced
The data is a unique number based on the states settings. This lets us quickly compare states with a single number rather than looking at all the individual settings.
Static
default2dThe blend mode to be applied when this state is set. Apply a value of normal
to reset the blend mode.
Setting this mode to anything other than NO_BLEND will automatically switch blending on.
The culling settings for this state none - No culling back - Back face culling front - Front face culling
This is a WebGL state, and is is passed to GlStateSystem.
Each mesh rendered may require WebGL to be in a different state. For example you may want different blend mode or to enable polygon offsets