Advanced
this is an int because it is packed directly into an attribute in the shader
whether or not this view should be batched
this is the AABB rectangle bounds of the view in local untransformed space.
Checks if the point is within the view
Readonly
renderan identifier that is used to identify the type of system that will be used to render this renderable eg, 'sprite' will use the sprite system (based on the systems name
Readonly
uida unique id for this view
A view is something that is able to be rendered by the renderer.