Class: BlurFilterPass


The BlurFilterPass applies a horizontal or vertical Gaussian blur to an object.

new PIXI.filters.BlurFilterPass (horizontal, strength, quality, resolution, kernelSize) overrides

Name Type Attributes Default Description
horizontal boolean

Do pass along the x-axis (true) or y-axis (false).

strength number <optional>

The strength of the blur filter.

quality number <optional>

The quality of the blur filter.

resolution number <optional>

The resolution of the blur filter.

kernelSize number <optional>

The kernelSize of the blur filter.Options: 5, 7, 9, 11, 13, 15.



blur number

Sets the strength of both the blur.

Default Value:
  • 16

quality number

Sets the quality of the blur by modifying the number of passes. More passes means higher quality bluring but the lower the performance.

Default Value:
  • 4


apply (filterManager, input, output, clearMode) void overrides

Applies the filter.

Name Type Description
filterManager PIXI.FilterSystem

The manager.

input PIXI.RenderTexture

The input target.

output PIXI.RenderTexture

The output target.


How to clear

Inherited Properties

From class PIXI.Filter

autoFit boolean inherited

If enabled, PixiJS will fit the filter area into boundaries for better performance. Switch it off if it does not work for specific shader.

Default Value:
  • true

blendMode number inherited

Sets the blendmode of the filter

Default Value:

enabled boolean inherited

If enabled is true the filter is applied, if false it will not.

Default Value:
  • true

legacy boolean readonly inherited

Legacy filters use position and uvs from attributes (set by filter system)

The samples of the filter.

padding number inherited

The padding of the filter. Some filters require extra space to breath such as a blur. Increasing this will add extra width and height to the bounds of the object that the filter is applied to.

Default Value:
  • 0

resolution number inherited

The resolution of the filter. Setting this to be lower will lower the quality but increase the performance of the filter.

The WebGL state the filter requires to render

From class PIXI.Shader

Program that the shader uses.

uniforms Dict<any> readonly inherited

Shader uniform values, shortcut for uniformGroup.uniforms.