pixi.js
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    Interface AttributeAdvanced

    The attribute data for a geometries attributes

    interface Attribute {
        buffer: Buffer;
        divisor?: number;
        format?: VertexFormat;
        instance?: boolean;
        offset?: number;
        size?: number;
        start?: number;
        stride?: number;
    }
    Index

    Properties

    buffer: Buffer

    the buffer that this attributes data belongs to

    divisor?: number

    attribute divisor for instanced rendering. Note: this is a WebGL-only feature, the WebGPU renderer will issue a warning if one of the attributes has divisor set.

    format?: VertexFormat

    the format of the attribute

    instance?: boolean

    is this an instanced buffer? (defaults to false)

    offset?: number

    the offset of the attribute from the buffer, defaults to 0 - in bytes

    size?: number

    the number of elements to be rendered. If not specified, all vertices after the starting vertex will be drawn.

    start?: number

    the starting vertex in the geometry to start drawing from. If not specified, drawing will start from the first vertex.

    stride?: number

    the stride of the data in the buffer - in bytes