Abstract
Advanced
A reference to the current renderer
Static
uploadsThe number of uploads to process per frame
Add a textures or graphics resource to the queue
eliminate duplicates before processing
Upload all the textures and graphics to the GPU (optionally add more resources to the queue first)
Optional
resource: PrepareSourceItem | PrepareSourceItem[]
Part of the prepare system. Responsible for uploading all the items to the GPU. This class provides the base functionality and handles processing the queue asynchronously.