Advanced
Optional
antialiasshould this render target be antialiased?
Optional
coloran array of textures, or a number indicating how many color textures there should be
Optional
depthshould this render target have a depth buffer?
Optional
deptha depth stencil texture that the depth and stencil outputs will be written to
Optional
heightthe height of the RenderTarget
Optional
isis this a root element, true if this is gl context owners render target
Optional
resolutionthe resolution of the RenderTarget
Optional
stencilshould this render target have a stencil buffer?
Optional
widththe width of the RenderTarget
Options for creating a render target.