| Name | Type | Description |
|---|---|---|
renderer |
PIXI.CanvasRenderer |
A reference to the current renderer |
Members
A reference to the current renderer
Methods
Will return a a base64 encoded string of this target. It works by calling
CanvasExtract.getCanvas and then running toDataURL on that.
| Name | Type | Attributes | Description |
|---|---|---|---|
target |
PIXI.DisplayObject | PIXI.RenderTexture |
<optional> |
A displayObject or renderTexture to convert. If left empty will use the main renderer |
format |
string |
<optional> |
Image format, e.g. "image/jpeg" or "image/webp". |
quality |
number |
<optional> |
JPEG or Webp compression from 0 to 1. Default is 0.92. |
Returns:
| Type | Description |
|---|---|
| string | A base64 encoded string of the texture. |
Creates a Canvas element, renders this target to it and then returns it.
| Name | Type | Attributes | Description |
|---|---|---|---|
target |
PIXI.DisplayObject | PIXI.RenderTexture |
<optional> |
A displayObject or renderTexture to convert. If left empty will use the main renderer |
Returns:
| Type | Description |
|---|---|
| HTMLCanvasElement | A Canvas element with the texture rendered on. |
Destroys the extract
Will return a HTML Image of the target
| Name | Type | Attributes | Description |
|---|---|---|---|
target |
PIXI.DisplayObject | PIXI.RenderTexture |
<optional> |
A displayObject or renderTexture to convert. If left empty will use the main renderer |
format |
string |
<optional> |
Image format, e.g. "image/jpeg" or "image/webp". |
quality |
number |
<optional> |
JPEG or Webp compression from 0 to 1. Default is 0.92. |
Returns:
| Type | Description |
|---|---|
| HTMLImageElement | HTML Image of the target |
Will return a one-dimensional array containing the pixel data of the entire texture in RGBA order, with integer values between 0 and 255 (included).
| Name | Type | Attributes | Description |
|---|---|---|---|
target |
PIXI.DisplayObject | PIXI.RenderTexture |
<optional> |
A displayObject or renderTexture to convert. If left empty will use the main renderer |
Returns:
| Type | Description |
|---|---|
| Uint8ClampedArray | One-dimensional array containing the pixel data of the entire texture |