Members
X-component of top-left corner (x0,y0).
X-component of top-right corner (x1,y1).
X-component of bottom-right corner (x2,y2).
X-component of bottom-left corner (x3,y3).
Y-component of top-left corner (x0,y0).
Y-component of top-right corner (x1,y1).
Y-component of bottom-right corner (x2,y2).
Y-component of bottom-right corner (x3,y3).
Methods
Sets the texture Uvs based on the given frame information.
| Name | Type | Description | 
|---|---|---|
frame | 
            
            PIXI.Rectangle | 
                 The frame of the texture  | 
        
baseFrame | 
            
            PIXI.ISize | 
                 The base frame of the texture  | 
        
rotate | 
            
            number | 
                 Rotation of frame, see PIXI.groupD8  |