import { autoDetectRenderer, extensions, ExtensionType } from '@pixi/core';
import { Container } from '@pixi/display';
import type { ICanvas, IRenderer, IRendererOptionsAuto, Rectangle } from '@pixi/core';
import type { IDestroyOptions } from '@pixi/display';
/**
* Any plugin that's usable for Application should contain these methods.
* @memberof PIXI
*/
export interface IApplicationPlugin
{
/**
* Called when Application is constructed, scoped to Application instance.
* Passes in `options` as the only argument, which are Application constructor options.
* @param {object} options - Application options.
*/
init(options: Partial<IApplicationOptions>): void;
/** Called when destroying Application, scoped to Application instance. */
destroy(): void;
}
/**
* Application options supplied to constructor.
* @memberof PIXI
*/
// eslint-disable-next-line @typescript-eslint/no-empty-interface
export interface IApplicationOptions extends IRendererOptionsAuto, GlobalMixins.IApplicationOptions {}
// eslint-disable-next-line @typescript-eslint/no-empty-interface
export interface Application extends GlobalMixins.Application {}
/**
* Convenience class to create a new PixiJS application.
*
* This class automatically creates the renderer, ticker and root container.
* @example
* import { Application, Sprite } from 'pixi.js';
*
* // Create the application
* const app = new Application();
*
* // Add the view to the DOM
* document.body.appendChild(app.view);
*
* // ex, add display objects
* app.stage.addChild(Sprite.from('something.png'));
* @class
* @memberof PIXI
*/
export class Application<VIEW extends ICanvas = ICanvas>
{
/** Collection of installed plugins. */
static _plugins: IApplicationPlugin[] = [];
/**
* The root display container that's rendered.
* @member {PIXI.Container}
*/
public stage: Container = new Container();
/**
* WebGL renderer if available, otherwise CanvasRenderer.
* @member {PIXI.Renderer|PIXI.CanvasRenderer}
*/
public renderer: IRenderer<VIEW>;
/**
* @param options - The optional application and renderer parameters.
*/
constructor(options?: Partial<IApplicationOptions>)
{
// The default options
options = Object.assign({
forceCanvas: false,
}, options);
this.renderer = autoDetectRenderer<VIEW>(options);
// install plugins here
Application._plugins.forEach((plugin) =>
{
plugin.init.call(this, options);
});
}
/** Render the current stage. */
public render(): void
{
this.renderer.render(this.stage);
}
/**
* Reference to the renderer's canvas element.
* @member {PIXI.ICanvas}
* @readonly
*/
get view(): VIEW
{
return this.renderer?.view;
}
/**
* Reference to the renderer's screen rectangle. Its safe to use as `filterArea` or `hitArea` for the whole screen.
* @member {PIXI.Rectangle}
* @readonly
*/
get screen(): Rectangle
{
return this.renderer?.screen;
}
/**
* Destroy and don't use after this.
* @param {boolean} [removeView=false] - Automatically remove canvas from DOM.
* @param {object|boolean} [stageOptions] - Options parameter. A boolean will act as if all options
* have been set to that value
* @param {boolean} [stageOptions.children=false] - if set to true, all the children will have their destroy
* method called as well. 'stageOptions' will be passed on to those calls.
* @param {boolean} [stageOptions.texture=false] - Only used for child Sprites if stageOptions.children is set
* to true. Should it destroy the texture of the child sprite
* @param {boolean} [stageOptions.baseTexture=false] - Only used for child Sprites if stageOptions.children is set
* to true. Should it destroy the base texture of the child sprite
*/
public destroy(removeView?: boolean, stageOptions?: IDestroyOptions | boolean): void
{
// Destroy plugins in the opposite order
// which they were constructed
const plugins = Application._plugins.slice(0);
plugins.reverse();
plugins.forEach((plugin) =>
{
plugin.destroy.call(this);
});
this.stage.destroy(stageOptions);
this.stage = null;
this.renderer.destroy(removeView);
this.renderer = null;
}
}
extensions.handleByList(ExtensionType.Application, Application._plugins);