Implements
Methods
generateTexture (displayObject, options) PIXI.RenderTexture
A Useful function that returns a texture of the display object that can then be used to create sprites This can be quite useful if your displayObject is complicated and needs to be reused multiple times.
| Name | Type | Attributes | Description |
|---|---|---|---|
displayObject |
PIXI.IRenderableObject |
The displayObject the object will be generated from. |
|
options |
IGenerateTextureOptions |
<optional> |
Generate texture options. |
options.region |
PIXI.Rectangle |
The region of the displayObject, that shall be rendered, if no region is specified, defaults to the local bounds of the displayObject. |
|
options.resolution |
number |
<optional> |
If not given, the renderer's resolution is used. |
options.multisample |
PIXI.MSAA_QUALITY |
<optional> |
If not given, the renderer's multisample is used. |
Returns:
| Type | Description |
|---|---|
| PIXI.RenderTexture | a shiny new texture of the display object passed in |