Members
Number of steps which will be used as a cap when rounding colors.
- Default Value:
- 8
Whether or not the Canvas BlendModes are supported, consequently the ability to tint using the multiply method.
Tint cache boolean flag.
- Default Value:
- false
The tinting method that will be used.
Methods
Basically this method just needs a sprite and a color and tints the sprite with the given color.
| Name | Type | Description |
|---|---|---|
sprite |
PIXI.Sprite |
the sprite to tint |
sprite.texture |
||
color |
number |
the color to use to tint the sprite with |
Returns:
| Type | Description |
|---|---|
| ICanvas | HTMLImageElement | The tinted canvas |
Basically this method just needs a sprite and a color and tints the sprite with the given color.
| Name | Type | Description |
|---|---|---|
texture |
PIXI.Texture |
the sprite to tint |
color |
number |
the color to use to tint the sprite with |
Returns:
| Type | Description |
|---|---|
| CanvasPattern | The tinted canvas |
Rounds the specified color according to the canvasUtils.cacheStepsPerColorChannel.
| Name | Type | Description |
|---|---|---|
color |
number |
the color to round, should be a hex color |
- See:
Returns:
| Type | Description |
|---|---|
| number | The rounded color. |
Tint a texture using the 'multiply' operation.
| Name | Type | Description |
|---|---|---|
texture |
PIXI.Texture |
the texture to tint |
color |
number |
the color to use to tint the sprite with |
canvas |
PIXI.ICanvas |
the current canvas |
Tint a texture using the 'overlay' operation.
| Name | Type | Description |
|---|---|---|
texture |
PIXI.Texture |
the texture to tint |
color |
number |
the color to use to tint the sprite with |
canvas |
PIXI.ICanvas |
the current canvas |
Tint a texture pixel per pixel.
| Name | Type | Description |
|---|---|---|
texture |
PIXI.Texture |
the texture to tint |
color |
number |
the color to use to tint the sprite with |
canvas |
PIXI.ICanvas |
the current canvas |