Implements
Methods
generateTexture (displayObject, options) PIXI.RenderTexture
A Useful function that returns a texture of the display object that can then be used to create sprites This can be quite useful if your displayObject is complicated and needs to be reused multiple times.
Name | Type | Attributes | Description |
---|---|---|---|
displayObject |
PIXI.IRenderableObject |
The displayObject the object will be generated from. |
|
options |
IGenerateTextureOptions |
<optional> |
Generate texture options. |
options.region |
PIXI.Rectangle |
The region of the displayObject, that shall be rendered, if no region is specified, defaults to the local bounds of the displayObject. |
|
options.resolution |
number |
<optional> |
If not given, the renderer's resolution is used. |
options.multisample |
PIXI.MSAA_QUALITY |
<optional> |
If not given, the renderer's multisample is used. |
Returns:
Type | Description |
---|---|
PIXI.RenderTexture | a shiny new texture of the display object passed in |