Name | Type | Description |
---|---|---|
renderer |
Renderer |
The renderer this System works for. |
Implements
Members
Current garbage collection mode.
- See:
-
- TextureGCSystem.defaultMode
Frame count since last garbage collection.
Frames between two garbage collections.
- See:
-
- TextureGCSystem.defaultCheckCountMax
Frame count since started.
Maximum idle frames before a texture is destroyed by garbage collection.
- See:
-
- TextureGCSystem.defaultMaxIdle
Methods
Checks to see when the last time a texture was used. If the texture has not been used for a specified amount of time, it will be removed from the GPU.
Checks to see when the last time a texture was used. If the texture has not been used for a specified amount of time, it will be removed from the GPU.