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    Class GraphicsContext

    The GraphicsContext class allows for the creation of lightweight objects that contain instructions for drawing shapes and paths. It is used internally by the Graphics class to draw shapes and paths, and can be used directly and shared between Graphics objects,

    This sharing of a GraphicsContext means that the intensive task of converting graphics instructions into GPU-ready geometry is done once, and the results are reused, much like sprites reusing textures.

    Hierarchy

    Index

    Constructors

    • Returns GraphicsContext

    Properties

    batchMode: BatchMode = 'auto'

    The batch mode for this graphics context. It can be 'auto', 'batch', or 'no-batch'.

    customShader?: Shader

    Custom shader to apply to the graphics when rendering.

    defaultFillStyle: ConvertedFillStyle = ...

    The default fill style to use when none is provided.

    defaultStrokeStyle: ConvertedStrokeStyle = ...

    The default stroke style to use when none is provided.

    Accessors

    • get bounds(): Bounds

      The bounds of the graphic shape.

      Returns Bounds

    • get fillStyle(): ConvertedFillStyle

      The current fill style of the graphics context. This can be a color, gradient, pattern, or a more complex style defined by a FillStyle object.

      Returns ConvertedFillStyle

    • set fillStyle(value: FillInput): void

      Parameters

      Returns void

    • get strokeStyle(): ConvertedStrokeStyle

      The current stroke style of the graphics context. Similar to fill styles, stroke styles can encompass colors, gradients, patterns, or more detailed configurations via a StrokeStyle object.

      Returns ConvertedStrokeStyle

    • set strokeStyle(value: FillInput): void

      Parameters

      Returns void

    Methods

    • Adds an arc to the current path, which is centered at (x, y) with the specified radius, starting and ending angles, and direction.

      Parameters

      • x: number

        The x-coordinate of the arc's center.

      • y: number

        The y-coordinate of the arc's center.

      • radius: number

        The arc's radius.

      • startAngle: number

        The starting angle, in radians.

      • endAngle: number

        The ending angle, in radians.

      • Optionalcounterclockwise: boolean

        (Optional) Specifies whether the arc is drawn counterclockwise (true) or clockwise (false). Defaults to false.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Adds an arc to the current path with the given control points and radius, connected to the previous point by a straight line if necessary.

      Parameters

      • x1: number

        The x-coordinate of the first control point.

      • y1: number

        The y-coordinate of the first control point.

      • x2: number

        The x-coordinate of the second control point.

      • y2: number

        The y-coordinate of the second control point.

      • radius: number

        The arc's radius.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Adds an SVG-style arc to the path, allowing for elliptical arcs based on the SVG spec.

      Parameters

      • rx: number

        The x-radius of the ellipse.

      • ry: number

        The y-radius of the ellipse.

      • xAxisRotation: number

        The rotation of the ellipse's x-axis relative to the x-axis of the coordinate system, in degrees.

      • largeArcFlag: number

        Determines if the arc should be greater than or less than 180 degrees.

      • sweepFlag: number

        Determines if the arc should be swept in a positive angle direction.

      • x: number

        The x-coordinate of the arc's end point.

      • y: number

        The y-coordinate of the arc's end point.

      Returns this

      The instance of the current object for chaining.

    • Resets the current path. Any previous path and its commands are discarded and a new path is started. This is typically called before beginning a new shape or series of drawing commands.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Adds a cubic Bezier curve to the path. It requires three points: the first two are control points and the third one is the end point. The starting point is the last point in the current path.

      Parameters

      • cp1x: number

        The x-coordinate of the first control point.

      • cp1y: number

        The y-coordinate of the first control point.

      • cp2x: number

        The x-coordinate of the second control point.

      • cp2y: number

        The y-coordinate of the second control point.

      • x: number

        The x-coordinate of the end point.

      • y: number

        The y-coordinate of the end point.

      • Optionalsmoothness: number

        Optional parameter to adjust the smoothness of the curve.

      Returns this

      The instance of the current object for chaining.

    • Draw Rectangle with chamfer corners. These are angled corners.

      Parameters

      • x: number

        Upper left corner of rect

      • y: number

        Upper right corner of rect

      • width: number

        Width of rect

      • height: number

        Height of rect

      • chamfer: number

        non-zero real number, size of corner cutout

      • Optionaltransform: Matrix

      Returns this

    • Draws a circle shape. This method adds a new circle path to the current drawing.

      Parameters

      • x: number

        The x-coordinate of the center of the circle.

      • y: number

        The y-coordinate of the center of the circle.

      • radius: number

        The radius of the circle.

      Returns this

      The instance of the current object for chaining.

    • Clears all drawing commands from the graphics context, effectively resetting it. This includes clearing the path, and optionally resetting transformations to the identity matrix.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Creates a new GraphicsContext object that is a clone of this instance, copying all properties, including the current drawing state, transformations, styles, and instructions.

      Returns GraphicsContext

      A new GraphicsContext instance with the same properties and state as this one.

    • Closes the current path by drawing a straight line back to the start. If the shape is already closed or there are no points in the path, this method does nothing.

      Returns this

      The instance of the current object for chaining.

    • Check to see if a point is contained within this geometry.

      Parameters

      • point: PointData

        Point to check if it's contained.

      Returns boolean

      true if the point is contained within geometry.

    • Applies a cutout to the last drawn shape. This is used to create holes or complex shapes by subtracting a path from the previously drawn path. If a hole is not completely in a shape, it will fail to cut correctly!

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Destroys the GraphicsData object.

      Parameters

      Returns void

      context.destroy();
      context.destroy(true);
      context.destroy({ texture: true, textureSource: true });
    • Draws an ellipse at the specified location and with the given x and y radii. An optional transformation can be applied, allowing for rotation, scaling, and translation.

      Parameters

      • x: number

        The x-coordinate of the center of the ellipse.

      • y: number

        The y-coordinate of the center of the ellipse.

      • radiusX: number

        The horizontal radius of the ellipse.

      • radiusY: number

        The vertical radius of the ellipse.

      Returns this

      The instance of the current object for chaining.

    • Fills the current or given path with the current fill style. This method can optionally take a color and alpha for a simple fill, or a more complex FillInput object for advanced fills.

      Parameters

      • Optionalstyle: FillInput

        (Optional) The style to fill the path with. Can be a color, gradient, pattern, or a complex style object. If omitted, uses the current fill style.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Parameters

      Returns this

      8.0.0

    • Draw Rectangle with fillet corners. This is much like rounded rectangle however it support negative numbers as well for the corner radius.

      Parameters

      • x: number

        Upper left corner of rect

      • y: number

        Upper right corner of rect

      • width: number

        Width of rect

      • height: number

        Height of rect

      • fillet: number

        accept negative or positive values

      Returns this

    • Returns the current transformation matrix of the graphics context.

      Returns Matrix

      The current transformation matrix.

    • Connects the current point to a new point with a straight line. This method updates the current path.

      Parameters

      • x: number

        The x-coordinate of the new point to connect to.

      • y: number

        The y-coordinate of the new point to connect to.

      Returns this

      The instance of the current object for chaining.

    • Sets the starting point for a new sub-path. Any subsequent drawing commands are considered part of this path.

      Parameters

      • x: number

        The x-coordinate for the starting point.

      • y: number

        The y-coordinate for the starting point.

      Returns this

      The instance of the current object for chaining.

    • Adds another GraphicsPath to this path, optionally applying a transformation.

      Parameters

      Returns this

      The instance of the current object for chaining.

    • Draws a polygon shape by specifying a sequence of points. This method allows for the creation of complex polygons, which can be both open and closed. An optional transformation can be applied, enabling the polygon to be scaled, rotated, or translated as needed.

      Parameters

      • points: number[] | PointData[]

        An array of numbers, or an array of PointData objects eg [{x,y}, {x,y}, {x,y}] representing the x and y coordinates, of the polygon's vertices, in sequence.

      • Optionalclose: boolean

        A boolean indicating whether to close the polygon path. True by default.

      Returns this

    • Adds a quadratic curve to the path. It requires two points: the control point and the end point. The starting point is the last point in the current path.

      Parameters

      • cpx: number

        The x-coordinate of the control point.

      • cpy: number

        The y-coordinate of the control point.

      • x: number

        The x-coordinate of the end point.

      • y: number

        The y-coordinate of the end point.

      • Optionalsmoothness: number

        Optional parameter to adjust the smoothness of the curve.

      Returns this

      The instance of the current object for chaining.

    • Draws a rectangle shape. This method adds a new rectangle path to the current drawing.

      Parameters

      • x: number

        The x-coordinate of the top-left corner of the rectangle.

      • y: number

        The y-coordinate of the top-left corner of the rectangle.

      • w: number

        The width of the rectangle.

      • h: number

        The height of the rectangle.

      Returns this

      The instance of the current object for chaining.

    • Draws a regular polygon with a specified number of sides. All sides and angles are equal.

      Parameters

      • x: number

        The x-coordinate of the center of the polygon.

      • y: number

        The y-coordinate of the center of the polygon.

      • radius: number

        The radius of the circumscribed circle of the polygon.

      • sides: number

        The number of sides of the polygon. Must be 3 or more.

      • rotation: number = 0

        The rotation angle of the polygon, in radians. Zero by default.

      • Optionaltransform: Matrix

        An optional Matrix object to apply a transformation to the polygon.

      Returns this

      The instance of the current object for chaining.

    • Resets the current transformation matrix to the identity matrix, effectively removing any transformations (rotation, scaling, translation) previously applied.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Restores the most recently saved graphics state by popping the top of the graphics state stack. This includes transformations, fill styles, and stroke styles.

      Returns this

    • Applies a rotation transformation to the graphics context around the current origin.

      Parameters

      • angle: number

        The angle of rotation in radians.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Draws a polygon with rounded corners. Similar to regularPoly but with the ability to round the corners of the polygon.

      Parameters

      • x: number

        The x-coordinate of the center of the polygon.

      • y: number

        The y-coordinate of the center of the polygon.

      • radius: number

        The radius of the circumscribed circle of the polygon.

      • sides: number

        The number of sides of the polygon. Must be 3 or more.

      • corner: number

        The radius of the rounding of the corners.

      • Optionalrotation: number

        The rotation angle of the polygon, in radians. Zero by default.

      Returns this

      The instance of the current object for chaining.

    • Draws a rectangle with rounded corners. The corner radius can be specified to determine how rounded the corners should be. An optional transformation can be applied, which allows for rotation, scaling, and translation of the rectangle.

      Parameters

      • x: number

        The x-coordinate of the top-left corner of the rectangle.

      • y: number

        The y-coordinate of the top-left corner of the rectangle.

      • w: number

        The width of the rectangle.

      • h: number

        The height of the rectangle.

      • Optionalradius: number

        The radius of the rectangle's corners. If not specified, corners will be sharp.

      Returns this

      The instance of the current object for chaining.

    • Draws a shape with rounded corners. This function supports custom radius for each corner of the shape. Optionally, corners can be rounded using a quadratic curve instead of an arc, providing a different aesthetic.

      Parameters

      • points: RoundedPoint[]

        An array of RoundedPoint representing the corners of the shape to draw. A minimum of 3 points is required.

      • radius: number

        The default radius for the corners. This radius is applied to all corners unless overridden in points.

      • OptionaluseQuadratic: boolean

        If set to true, rounded corners are drawn using a quadraticCurve method instead of an arc method. Defaults to false.

      • Optionalsmoothness: number

        Specifies the smoothness of the curve when useQuadratic is true. Higher values make the curve smoother.

      Returns this

      The instance of the current object for chaining.

    • Saves the current graphics state, including transformations, fill styles, and stroke styles, onto a stack.

      Returns this

    • Applies a scaling transformation to the graphics context, scaling drawings by x horizontally and by y vertically.

      Parameters

      • x: number

        The scale factor in the horizontal direction.

      • y: number = x

        (Optional) The scale factor in the vertical direction. If not specified, the x value is used for both directions.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Sets the current fill style of the graphics context. The fill style can be a color, gradient, pattern, or a more complex style defined by a FillStyle object.

      Parameters

      • style: FillInput

        The fill style to apply. This can be a simple color, a gradient or pattern object, or a FillStyle or ConvertedFillStyle object.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Sets the current stroke style of the graphics context. Similar to fill styles, stroke styles can encompass colors, gradients, patterns, or more detailed configurations via a StrokeStyle object.

      Parameters

      • style: StrokeInput

        The stroke style to apply. Can be defined as a color, a gradient or pattern, or a StrokeStyle or ConvertedStrokeStyle object.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Sets the current transformation matrix of the graphics context to the specified matrix or values. This replaces the current transformation matrix.

      Parameters

      • transform: Matrix

        The matrix to set as the current transformation matrix.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Sets the current transformation matrix of the graphics context to the specified matrix or values. This replaces the current transformation matrix.

      Parameters

      • a: number

        The value for the a property of the matrix, or a Matrix object to use directly.

      • b: number

        The value for the b property of the matrix.

      • c: number

        The value for the c property of the matrix.

      • d: number

        The value for the d property of the matrix.

      • dx: number

        The value for the tx (translate x) property of the matrix.

      • dy: number

        The value for the ty (translate y) property of the matrix.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Draws a star shape centered at a specified location. This method allows for the creation of stars with a variable number of points, outer radius, optional inner radius, and rotation. The star is drawn as a closed polygon with alternating outer and inner vertices to create the star's points. An optional transformation can be applied to scale, rotate, or translate the star as needed.

      Parameters

      • x: number

        The x-coordinate of the center of the star.

      • y: number

        The y-coordinate of the center of the star.

      • points: number

        The number of points of the star.

      • radius: number

        The outer radius of the star (distance from the center to the outer points).

      • innerRadius: number = 0

        Optional. The inner radius of the star (distance from the center to the inner points between the outer points). If not provided, defaults to half of the radius.

      • rotation: number = 0

        Optional. The rotation of the star in radians, where 0 is aligned with the y-axis. Defaults to 0, meaning one point is directly upward.

      Returns this

      The instance of the current object for chaining further drawing commands.

    • Strokes the current path with the current stroke style. This method can take an optional FillInput parameter to define the stroke's appearance, including its color, width, and other properties.

      Parameters

      • Optionalstyle: StrokeInput

        (Optional) The stroke style to apply. Can be defined as a simple color or a more complex style object. If omitted, uses the current stroke style.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Parses and renders an SVG string into the graphics context. This allows for complex shapes and paths defined in SVG format to be drawn within the graphics context.

      Parameters

      • svg: string

        The SVG string to be parsed and rendered.

      Returns this

    • Adds a texture to the graphics context. This method supports multiple overloads for specifying the texture. If only a texture is provided, it uses the texture's width and height for drawing.

      Parameters

      • texture: Texture

        The Texture object to use.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Adds a texture to the graphics context. This method supports multiple overloads for specifying the texture, tint, and dimensions. If only a texture is provided, it uses the texture's width and height for drawing. Additional parameters allow for specifying a tint color, and custom dimensions for the texture drawing area.

      Parameters

      • texture: Texture

        The Texture object to use.

      • Optionaltint: ColorSource

        (Optional) A ColorSource to tint the texture. If not provided, defaults to white (0xFFFFFF).

      • Optionaldx: number

        (Optional) The x-coordinate in the destination canvas at which to place the top-left corner of the source image.

      • Optionaldy: number

        (Optional) The y-coordinate in the destination canvas at which to place the top-left corner of the source image.

      • Optionaldw: number

        (Optional) The width of the rectangle within the source image to draw onto the destination canvas. If not provided, uses the texture's frame width.

      • Optionaldh: number

        (Optional) The height of the rectangle within the source image to draw onto the destination canvas. If not provided, uses the texture's frame height.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Applies the specified transformation matrix to the current graphics context by multiplying the current matrix with the specified matrix.

      Parameters

      • transform: Matrix

        The matrix to apply to the current transformation.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Applies the specified transformation matrix to the current graphics context by multiplying the current matrix with the specified matrix.

      Parameters

      • a: number

        The value for the a property of the matrix, or a Matrix object to use directly.

      • b: number

        The value for the b property of the matrix.

      • c: number

        The value for the c property of the matrix.

      • d: number

        The value for the d property of the matrix.

      • dx: number

        The value for the tx (translate x) property of the matrix.

      • dy: number

        The value for the ty (translate y) property of the matrix.

      Returns this

      The instance of the current GraphicsContext for method chaining.

    • Applies a translation transformation to the graphics context, moving the origin by the specified amounts.

      Parameters

      • x: number

        The amount to translate in the horizontal direction.

      • y: number = x

        (Optional) The amount to translate in the vertical direction. If not specified, the x value is used for both directions.

      Returns this

      The instance of the current GraphicsContext for method chaining.