AdvancedOptionalfragmentThe fragment glsl shader source.
OptionalgpuThe gpu layout of the program. If not provided, it will be generated from the shader sources.
OptionallayoutThe layout of the program. If not provided, it will be generated from the shader sources.
Optionalnamethe name of the program, this is added to the label of the GPU Program created under the hood. Makes it much easier to debug!
OptionalvertexThe vertex glsl shader source.
The options for the gpu program