Advancedoptions for the style
OptionaladdressOptionaladdressOptionaladdressSpecifies the {{GPUAddressMode|address modes}} for the texture width, height, and depth coordinates, respectively.
OptionalcompareWhen provided the sampler will be a comparison sampler with the specified COMPARE_FUNCTION. Note: Comparison samplers may use filtering, but the sampling results will be implementation-dependent and may differ from the normal filtering rules.
ReadonlydestroyedHas the style been destroyed?
OptionallodSpecifies the minimum and maximum levels of detail, respectively, used internally when sampling a texture.
OptionallodOptionalmagSpecifies the sampling behavior when the sample footprint is smaller than or equal to one texel.
OptionalminSpecifies the sampling behavior when the sample footprint is larger than one texel.
OptionalmipmapSpecifies behavior for sampling between mipmap levels.
Static Readonlydefaultdefault options for the style
Specifies the maximum anisotropy value clamp used by the sampler.
setting this will set magFilter,minFilter and mipmapFilter all at once!
A texture style describes how a texture should be sampled by a shader.