Name | Type | Description |
---|---|---|
renderer |
WebGLRenderer |
The renderer this System works for. |
Implements
Members
The current WebGL rendering context.
Methods
Destroys this System and removes all its textures.
Uploads the uniforms values to the currently bound shader.
Name | Type | Description |
---|---|---|
group |
UniformGroup |
the uniforms values that be applied to the current shader |
program |
GlProgram | |
syncData |
{ textureCount: number } |
|
syncData.textureCount |