Properties:
Name | Type | Description |
---|---|---|
fragment |
ProgramSource |
The fragment glsl shader source. |
gpuLayout |
ProgramPipelineLayoutDescription |
The gpu layout of the program. If not provided, it will be generated from the shader sources. |
layout |
ProgramLayout |
The layout of the program. If not provided, it will be generated from the shader sources. |
name |
string |
the name of the program, this is added to the label of the GPU Program created under the hood. Makes it much easier to debug! |
vertex |
ProgramSource |
The vertex glsl shader source. |
Members
fragment ProgramSource
The fragment glsl shader source.
gpuLayout ProgramPipelineLayoutDescription
The gpu layout of the program. If not provided, it will be generated from the shader sources.
layout ProgramLayout
The layout of the program. If not provided, it will be generated from the shader sources.
the name of the program, this is added to the label of the GPU Program created under the hood. Makes it much easier to debug!
vertex ProgramSource
The vertex glsl shader source.