pixi.js
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    Interface GlobalUniformDataAdvanced

    Data structure for the global uniforms used in the renderer. This includes the projection matrix, world transform matrix, world color, resolution, and bind group.

    interface GlobalUniformData {
        bindGroup: BindGroup;
        offset: PointData;
        projectionMatrix: Matrix;
        resolution: number[];
        worldColor: number;
        worldTransformMatrix: Matrix;
    }
    Index
    bindGroup: BindGroup
    offset: PointData
    projectionMatrix: Matrix
    resolution: number[]
    worldColor: number
    worldTransformMatrix: Matrix