Properties:
| Name | Type | Description | 
|---|---|---|
| antialias | boolean | should this render target be antialiased? | 
| colorTextures | BindableTexture[] | number | an array of textures, or a number indicating how many color textures there should be | 
| depth | boolean | should this render target have a depth buffer? | 
| depthStencilTexture | BindableTexture | boolean | a depth stencil texture that the depth and stencil outputs will be written to | 
| height | number | the height of the RenderTarget | 
| isRoot | boolean | is this a root element, true if this is gl context owners render target | 
| resolution | number | the resolution of the RenderTarget | 
| stencil | boolean | should this render target have a stencil buffer? | 
| width | number | the width of the RenderTarget | 
Members
should this render target be antialiased?
an array of textures, or a number indicating how many color textures there should be
should this render target have a depth buffer?
a depth stencil texture that the depth and stencil outputs will be written to
the height of the RenderTarget
is this a root element, true if this is gl context owners render target
the resolution of the RenderTarget
should this render target have a stencil buffer?
the width of the RenderTarget