Properties:
Name | Type | Description |
---|---|---|
defaultAnchor |
{ x: number, y: number } |
Default anchor point used for sprite placement / rotation |
defaultBorders |
TextureBorders |
Default borders used for 9-slice scaling NineSlicePlane |
dynamic |
boolean |
Set to true if you plan on modifying this texture's frame, UVs, or swapping its source at runtime. This is false by default as it improves performance. Generally, it's recommended to create new textures and swap those rather than modifying an existing texture's properties unless you are working with a dynamic frames. Not setting this to true when modifying the texture can lead to visual artifacts. If this is false and you modify the texture, you can manually update the sprite's texture by calling
|
frame |
Rectangle |
The rectangle frame of the texture to show |
label |
string |
optional label, for debugging |
orig |
Rectangle |
The area of original texture |
rotate |
number |
indicates how the texture was rotated by texture packer. See groupD8 |
source |
TextureSourceType |
the underlying texture data that this texture will use |
trim |
Rectangle |
Trimmed rectangle of original texture |
Members
Default anchor point used for sprite placement / rotation
defaultBorders TextureBorders
Default borders used for 9-slice scaling NineSlicePlane
Set to true if you plan on modifying this texture's frame, UVs, or swapping its source at runtime. This is false by default as it improves performance. Generally, it's recommended to create new textures and swap those rather than modifying an existing texture's properties unless you are working with a dynamic frames. Not setting this to true when modifying the texture can lead to visual artifacts.
If this is false and you modify the texture, you can manually update the sprite's texture by calling
sprite.onViewUpdate()
.
frame Rectangle
The rectangle frame of the texture to show
optional label, for debugging
orig Rectangle
The area of original texture
indicates how the texture was rotated by texture packer. See groupD8
the underlying texture data that this texture will use
trim Rectangle
Trimmed rectangle of original texture