Interface: DefaultBatchElements

DefaultBatchElements

Represents the common elements for default batch rendering. This interface defines the properties that are used by the DefaultBatcher to render elements efficiently in a batch.

Properties:
Name Type Description
color number

The color of the element that will be multiplied with the texture color. This is typically represented as a 32-bit integer in RGBA format.

roundPixels 0 | 1

Determines whether the element should be rounded to the nearest pixel.

  • 0: No rounding (default)
  • 1: Round to nearest pixel This can help with visual consistency, especially for pixel art styles.
transform Matrix

The transform matrix of the element. This matrix represents the position, scale, rotation, and skew of the element.

Members

color number

The color of the element that will be multiplied with the texture color. This is typically represented as a 32-bit integer in RGBA format.

roundPixels 0 | 1

Determines whether the element should be rounded to the nearest pixel.

  • 0: No rounding (default)
  • 1: Round to nearest pixel This can help with visual consistency, especially for pixel art styles.

transform Matrix

The transform matrix of the element. This matrix represents the position, scale, rotation, and skew of the element.