Namespace: PIXI

PIXI

Classes

AccessibilityManager
BasePrepare
BaseRenderTexture
BaseTexture
BlendModeManager
Bounds
CanvasExtract
CanvasMaskManager
CanvasPrepare
CanvasRenderer
CanvasRenderTarget
Circle
Container
CountLimiter
DisplayObject
Ellipse
Filter
FilterManager
Graphics
GraphicsData
GraphicsRenderer
MaskManager
Matrix
ObjectRenderer
ObservablePoint
ParticleShader
Point
Polygon
PrimitiveShader
Quad
Rectangle
RenderTarget
RenderTexture
RoundedRectangle
Shader
Sprite
SpriteMaskFilter
StencilManager
SystemRenderer
Text
TextStyle
Texture
TextureGarbageCollector
TextureManager
TimeLimiter
Transform
TransformBase
TransformStatic
VideoBaseTexture
WebGLExtract
WebGLManager
WebGLPrepare
WebGLRenderer
WebGLState

Namespaces

AccessibilityManager
CanvasTinter
extras
filters
GroupD8
interaction
loaders
mesh
particles
prepare
settings
ticker
utils

Members

static,constantPIXI.DEFAULT_RENDER_OPTIONS

Deprecated
  • since version 4.2.0
    See:

    static,constantPIXI.FILTER_RESOLUTION

    Deprecated
    • since version 4.2.0
      See:

      staticPIXI.loader

      A premade instance of the loader that can be used to load resources.

      Properties:
      Type Description
      PIXI.loaders.Loader

      static,constantPIXI.MIPMAP_TEXTURES

      Deprecated
      • since version 4.2.0
        See:

        static,constantPIXI.RESOLUTION

        Deprecated
        • since version 4.2.0
          See:

          static,constantPIXI.RETINA_PREFIX

          Deprecated
          • since version 4.2.0
            See:

            static,constantPIXI.SPRITE_BATCH_SIZE

            Deprecated
            • since version 4.2.0
              See:

              static,constantPIXI.SPRITE_MAX_TEXTURES

              Deprecated
              • since version 4.2.0
                See:

                static,constantPIXI.TARGET_FPMS

                Deprecated
                • since version 4.2.0
                  See:

                  Methods

                  staticPIXI.autoDetectRenderer(width, height, options, noWebGL){PIXI.WebGLRenderer|PIXI.CanvasRenderer}

                  This helper function will automatically detect which renderer you should be using.
                  WebGL is the preferred renderer as it is a lot faster. If webGL is not supported by
                  the browser then this function will return a canvas renderer

                  Name Type Default Description
                  width number 800 optional

                  the width of the renderers view

                  height number 600 optional

                  the height of the renderers view

                  options object optional

                  The optional renderer parameters

                  Name Type Default Description
                  view HTMLCanvasElement optional

                  the canvas to use as a view, optional

                  transparent boolean false optional

                  If the render view is transparent, default false

                  antialias boolean false optional

                  sets antialias (only applicable in chrome at the moment)

                  preserveDrawingBuffer boolean false optional

                  enables drawing buffer preservation, enable this if you
                  need to call toDataUrl on the webgl context

                  resolution number 1 optional

                  The resolution / device pixel ratio of the renderer, retina would be 2

                  noWebGL boolean false optional

                  prevents selection of WebGL renderer, even if such is present

                  Returns:
                  Type Description
                  PIXI.WebGLRenderer | PIXI.CanvasRenderer Returns WebGL renderer if available, otherwise CanvasRenderer