new PIXI.extras.AnimatedSprite(textures)
| Name | Type | Description |
|---|---|---|
textures |
Array.<PIXI.Texture> | Array.<FrameObject> |
an array of PIXI.Texture or frame |
Extends
Members
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anchor
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Copies the anchor to the sprite.
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cacheAsBitmapboolean
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Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can
provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false' -
filters
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Shallow copies the array to the filters of the object.
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height
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Sets the height of the sprite by modifying the scale.
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mask
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Sets the mask.
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pivot
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Copies the point to the pivot of the object.
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position
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Copies the point to the position of the object.
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rotation
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Sets the rotation of the object.
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scale
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Copies the point to the scale of the object.
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skew
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Copies the point to the skew of the object.
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texture
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Sets the texture of the sprite.
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textures
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Sets the textures.
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tint
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Sets the tint of the sprite.
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width
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Sets the width of the sprite by modifying the scale.
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x
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Sets the X position of the object.
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y
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Sets the Y position of the object.
Methods
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staticPIXI.extras.AnimatedSprite.fromFrames(frames){AnimatedSprite}
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A short hand way of creating a movieclip from an array of frame ids
Name Type Description framesArray.<string> The array of frames ids the movieclip will use as its texture frames
Returns:
Type Description AnimatedSprite The new animated sprite with the specified frames. -
staticPIXI.extras.AnimatedSprite.fromImages(images){AnimatedSprite}
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A short hand way of creating a movieclip from an array of image ids
Name Type Description imagesArray.<string> the array of image urls the movieclip will use as its texture frames
Returns:
Type Description AnimatedSprite The new animate sprite with the specified images as frames. -
inherited _recursivePostUpdateTransform()
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recursively updates transform of all objects from the root to this one
internal function for toLocal() -
inherited addChild(child){PIXI.DisplayObject}
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Adds one or more children to the container.
Multiple items can be added like so:
myContainer.addChild(thingOne, thingTwo, thingThree)Name Type Description childPIXI.DisplayObject repeatable The DisplayObject(s) to add to the container
Returns:
Type Description PIXI.DisplayObject The first child that was added. -
inherited addChildAt(child, index){PIXI.DisplayObject}
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Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Name Type Description childPIXI.DisplayObject The child to add
indexnumber The index to place the child in
Returns:
Type Description PIXI.DisplayObject The child that was added. -
inherited calculateBounds()
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Recalculates the bounds of the container.
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inherited calculateTrimmedVertices()
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calculates worldTransform * vertices for a non texture with a trim. store it in vertexTrimmedData
This is used to ensure that the true width and height of a trimmed texture is respected -
inherited calculateVertices()
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calculates worldTransform * vertices, store it in vertexData
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inherited containsPoint(point){boolean}
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Tests if a point is inside this sprite
Name Type Description pointPIXI.Point the point to test
Returns:
Type Description boolean the result of the test -
destroy()
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Stops the AnimatedSprite and destroys it
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inherited getBounds(skipUpdate, rect){PIXI.Rectangle}
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Retrieves the bounds of the displayObject as a rectangle object.
Name Type Description skipUpdateboolean setting to true will stop the transforms of the scene graph from
being updated. This means the calculation returned MAY be out of date BUT will give you a
nice performance boostrectPIXI.Rectangle Optional rectangle to store the result of the bounds calculation
Returns:
Type Description PIXI.Rectangle the rectangular bounding area -
inherited getChildAt(index){PIXI.DisplayObject}
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Returns the child at the specified index
Name Type Description indexnumber The index to get the child at
Returns:
Type Description PIXI.DisplayObject The child at the given index, if any. -
inherited getChildIndex(child){number}
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Returns the index position of a child DisplayObject instance
Name Type Description childPIXI.DisplayObject The DisplayObject instance to identify
Returns:
Type Description number The index position of the child display object to identify -
inherited getLocalBounds(rect){Rectangle}
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Gets the local bounds of the sprite object.
Name Type Description rectRectangle The output rectangle.
Returns:
Type Description Rectangle The bounds. -
gotoAndPlay(frameNumber)
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Goes to a specific frame and begins playing the AnimatedSprite
Name Type Description frameNumbernumber frame index to start at
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gotoAndStop(frameNumber)
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Stops the AnimatedSprite and goes to a specific frame
Name Type Description frameNumbernumber frame index to stop at
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play()
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Plays the AnimatedSprite
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inherited removeChild(child){PIXI.DisplayObject}
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Removes one or more children from the container.
Name Type Description childPIXI.DisplayObject repeatable The DisplayObject(s) to remove
Returns:
Type Description PIXI.DisplayObject The first child that was removed. -
inherited removeChildAt(index){PIXI.DisplayObject}
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Removes a child from the specified index position.
Name Type Description indexnumber The index to get the child from
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildren(beginIndex, endIndex){Array.<DisplayObject>}
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Removes all children from this container that are within the begin and end indexes.
Name Type Default Description beginIndexnumber 0 optional The beginning position.
endIndexnumber this.children.length optional The ending position. Default value is size of the container.
Returns:
Type Description Array.<DisplayObject> List of removed children -
inherited renderCanvas(renderer)
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Renders the object using the Canvas renderer
Name Type Description rendererPIXI.CanvasRenderer The renderer
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inherited renderWebGL(renderer)
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Renders the object using the WebGL renderer
Name Type Description rendererPIXI.WebGLRenderer The renderer
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inherited setChildIndex(child, index)
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Changes the position of an existing child in the display object container
Name Type Description childPIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
indexnumber The resulting index number for the child display object
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inherited setParent(container){PIXI.Container}
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Set the parent Container of this DisplayObject
Name Type Description containerPIXI.Container The Container to add this DisplayObject to
Returns:
Type Description PIXI.Container The Container that this DisplayObject was added to -
inherited setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY){PIXI.DisplayObject}
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Convenience function to set the position, scale, skew and pivot at once.
Name Type Default Description xnumber 0 optional The X position
ynumber 0 optional The Y position
scaleXnumber 1 optional The X scale value
scaleYnumber 1 optional The Y scale value
rotationnumber 0 optional The rotation
skewXnumber 0 optional The X skew value
skewYnumber 0 optional The Y skew value
pivotXnumber 0 optional The X pivot value
pivotYnumber 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject The DisplayObject instance -
stop()
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Stops the AnimatedSprite
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inherited swapChildren(child, child2)
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Swaps the position of 2 Display Objects within this container.
Name Type Description childPIXI.DisplayObject First display object to swap
child2PIXI.DisplayObject Second display object to swap
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inherited toGlobal(position, point, skipUpdate){PIXI.Point}
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Calculates the global position of the display object
Name Type Default Description positionPIXI.Point The world origin to calculate from
pointPIXI.Point optional A Point object in which to store the value, optional
(otherwise will create a new Point)skipUpdateboolean false optional Should we skip the update transform.
Returns:
Type Description PIXI.Point A point object representing the position of this object -
inherited toLocal(position, from, point, skipUpdate){PIXI.Point}
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Calculates the local position of the display object relative to another point
Name Type Default Description positionPIXI.Point The world origin to calculate from
fromPIXI.DisplayObject optional The DisplayObject to calculate the global position from
pointPIXI.Point optional A Point object in which to store the value, optional
(otherwise will create a new Point)skipUpdateboolean false optional Should we skip the update transform
Returns:
Type Description PIXI.Point A point object representing the position of this object