Advanced
The size of the attribute data for this quad element.
The name of the batcher to use. Must be registered.
The blend mode to be applied.
The bounds data for this quad element.
The color of the element that will be multiplied with the texture color. This is typically represented as a 32-bit integer in RGBA format.
The size of the index data for this quad element.
Indicates that this element should be packed as a quad.
Determines whether the element should be rounded to the nearest pixel.
The texture to be used for rendering.
The topology to be used for rendering.
The transform matrix of the element. This matrix represents the position, scale, rotation, and skew of the element.
Represents a batchable quad element with default batch properties.