Methods
Creates a function that can be executed that will sync the shader as efficiently as possible. Overridden by the unsafe eval package if you don't want eval used in your project.
Name | Type | Description |
---|---|---|
shader |
Shader |
the shader to generate the sync function for |
shaderSystem |
GlShaderSystem |
the shader system to use |
Returns:
Type | Description |
---|---|
ShaderSyncFunction |
|