Name | Type | Description |
---|---|---|
renderer |
PIXI.Renderer |
The renderer this sprite batch works for. |
Members
-
shader PIXI.Shader
-
The default shader that is used if a sprite doesn't have a more specific one.
-
state PIXI.State readonly
-
The WebGL state in which this renderer will work.
Methods
-
Destroys the ParticleRenderer.
-
Renders the particle container object.
Name Type Description container
PIXI.ParticleContainer The container to render using this ParticleRenderer
-
Uploads the position.
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their positions uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.
-
Uploads the rotiation.
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their rotation uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.
-
Uploads the tint.
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their rotation uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.
-
Uploads the Uvs
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their rotation uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.
-
Uploads the vertices.
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their vertices uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.