import { DRAW_MODES } from '@pixi/constants';
/**
* Used by the batcher to draw batches.
* Each one of these contains all information required to draw a bound geometry.
*
* @class
* @memberof PIXI
*/
export class BatchDrawCall
{
constructor()
{
this.texArray = null;
this.blend = 0;
this.type = DRAW_MODES.TRIANGLES;
this.start = 0;
this.size = 0;
/**
* data for uniforms or custom webgl state
* @member {object}
*/
this.data = null;
}
}