import { Filter } from '@pixi/core';
import vertex from './fxaa.vert';
import fragment from './fxaa.frag';
/**
* Basic FXAA (Fast Approximate Anti-Aliasing) implementation based on the code on geeks3d.com
* with the modification that the texture2DLod stuff was removed since it is unsupported by WebGL.
*
* @see https://github.com/mitsuhiko/webgl-meincraft
*
* @class
* @extends PIXI.Filter
* @memberof PIXI.filters
*
*/
export class FXAAFilter extends Filter
{
constructor()
{
// TODO - needs work
super(vertex, fragment);
}
}