import { Geometry } from '../geometry/Geometry';
/**
* Helper class to create a quad
*
* @class
* @memberof PIXI
*/
export class Quad extends Geometry {
constructor() {
super();
this.addAttribute('aVertexPosition', new Float32Array([
0, 0,
1, 0,
1, 1,
0, 1,
]))
.addIndex([0, 1, 3, 2]);
}
}