new PIXI.DisplayObject()
Extends
- EventEmitter
Mixes In
Members
-
cacheAsBitmapboolean
-
Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can
provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false' -
filters
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Shallow copies the array to the filters of the object.
-
mask
-
Sets the mask.
-
pivot
-
Copies the point to the pivot of the object.
-
position
-
Copies the point to the position of the object.
-
rotation
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Sets the rotation of the object.
-
scale
-
Copies the point to the scale of the object.
-
skew
-
Copies the point to the skew of the object.
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x
-
Sets the X position of the object.
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y
-
Sets the Y position of the object.
Methods
-
_recursivePostUpdateTransform()
-
recursively updates transform of all objects from the root to this one
internal function for toLocal() -
destroy()
-
Base destroy method for generic display objects. This will automatically
remove the display object from its parent Container as well as remove
all current event listeners and internal references. Do not use a DisplayObject
after callingdestroy
. -
getBounds(skipUpdate, rect){PIXI.Rectangle}
-
Retrieves the bounds of the displayObject as a rectangle object.
Name Type Description skipUpdate
boolean setting to true will stop the transforms of the scene graph from
being updated. This means the calculation returned MAY be out of date BUT will give you a
nice performance boostrect
PIXI.Rectangle Optional rectangle to store the result of the bounds calculation
Returns:
Type Description PIXI.Rectangle the rectangular bounding area -
getLocalBounds(rect){PIXI.Rectangle}
-
Retrieves the local bounds of the displayObject as a rectangle object
Name Type Description rect
PIXI.Rectangle optional Optional rectangle to store the result of the bounds calculation
Returns:
Type Description PIXI.Rectangle the rectangular bounding area -
renderCanvas(renderer)
-
Renders the object using the Canvas renderer
Name Type Description renderer
PIXI.CanvasRenderer The renderer
-
renderWebGL(renderer)
-
Renders the object using the WebGL renderer
Name Type Description renderer
PIXI.WebGLRenderer The renderer
-
setParent(container){PIXI.Container}
-
Set the parent Container of this DisplayObject
Name Type Description container
PIXI.Container The Container to add this DisplayObject to
Returns:
Type Description PIXI.Container The Container that this DisplayObject was added to -
setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY){PIXI.DisplayObject}
-
Convenience function to set the postion, scale, skew and pivot at once.
Name Type Default Description x
number 0 optional The X position
y
number 0 optional The Y position
scaleX
number 1 optional The X scale value
scaleY
number 1 optional The Y scale value
rotation
number 0 optional The rotation
skewX
number 0 optional The X skew value
skewY
number 0 optional The Y skew value
pivotX
number 0 optional The X pivot value
pivotY
number 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject The DisplayObject instance -
toGlobal(position, point, skipUpdate){PIXI.Point}
-
Calculates the global position of the display object
Name Type Default Description position
PIXI.Point The world origin to calculate from
point
PIXI.Point optional A Point object in which to store the value, optional
(otherwise will create a new Point)skipUpdate
boolean false optional Should we skip the update transform.
Returns:
Type Description PIXI.Point A point object representing the position of this object -
toLocal(position, from, point, skipUpdate){PIXI.Point}
-
Calculates the local position of the display object relative to another point
Name Type Default Description position
PIXI.Point The world origin to calculate from
from
PIXI.DisplayObject optional The DisplayObject to calculate the global position from
point
PIXI.Point optional A Point object in which to store the value, optional
(otherwise will create a new Point)skipUpdate
boolean false optional Should we skip the update transform
Returns:
Type Description PIXI.Point A point object representing the position of this object -
updateTransform()
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Updates the object transform for rendering
TODO - Optimization pass!