new PIXI.Graphics()
Extends
Members
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cacheAsBitmapboolean
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When cacheAsBitmap is set to true the graphics object will be rendered as if it was a sprite.
This is useful if your graphics element does not change often, as it will speed up the rendering
of the object in exchange for taking up texture memory. It is also useful if you need the graphics
object to be anti-aliased, because it will be rendered using canvas. This is not recommended if
you are constantly redrawing the graphics element.- Default Value:
- false
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filters
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Shallow copies the array to the filters of the object.
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height
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Sets the height of the container by modifying the scale.
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mask
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Sets the mask.
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pivot
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Copies the point to the pivot of the object.
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position
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Copies the point to the position of the object.
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rotation
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Sets the rotation of the object.
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scale
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Copies the point to the scale of the object.
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skew
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Copies the point to the skew of the object.
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width
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Sets the width of the container by modifying the scale.
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x
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Sets the X position of the object.
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y
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Sets the Y position of the object.
Methods
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inherited _recursivePostUpdateTransform()
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recursively updates transform of all objects from the root to this one
internal function for toLocal() -
inherited addChild(child){PIXI.DisplayObject}
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Adds a child or multiple children to the container.
Multple items can be added like so:
myContainer.addChild(thinkOne, thingTwo, thingThree)
Name Type Description child
PIXI.DisplayObject repeatable The DisplayObject(s) to add to the container
Returns:
Type Description PIXI.DisplayObject The first child that was added. -
inherited addChildAt(child, index){PIXI.DisplayObject}
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Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Name Type Description child
PIXI.DisplayObject The child to add
index
number The index to place the child in
Returns:
Type Description PIXI.DisplayObject The child that was added. -
addHole(){PIXI.Graphics}
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Adds a hole in the current path.
Returns:
Type Description PIXI.Graphics Returns itself. -
arc(cx, cy, radius, startAngle, endAngle, anticlockwise){PIXI.Graphics}
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The arc method creates an arc/curve (used to create circles, or parts of circles).
Name Type Default Description cx
number The x-coordinate of the center of the circle
cy
number The y-coordinate of the center of the circle
radius
number The radius of the circle
startAngle
number The starting angle, in radians (0 is at the 3 o'clock position
of the arc's circle)endAngle
number The ending angle, in radians
anticlockwise
boolean false optional Specifies whether the drawing should be
counter-clockwise or clockwise. False is default, and indicates clockwise, while true
indicates counter-clockwise.Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
arcTo(x1, y1, x2, y2, radius){PIXI.Graphics}
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The arcTo() method creates an arc/curve between two tangents on the canvas.
"borrowed" from https://code.google.com/p/fxcanvas/ - thanks google!
Name Type Description x1
number The x-coordinate of the beginning of the arc
y1
number The y-coordinate of the beginning of the arc
x2
number The x-coordinate of the end of the arc
y2
number The y-coordinate of the end of the arc
radius
number The radius of the arc
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
beginFill(color, alpha){PIXI.Graphics}
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Specifies a simple one-color fill that subsequent calls to other Graphics methods
(such as lineTo() or drawCircle()) use when drawing.Name Type Default Description color
number 0 optional the color of the fill
alpha
number 1 optional the alpha of the fill
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
bezierCurveTo(cpX, cpY, cpX2, cpY2, toX, toY){PIXI.Graphics}
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Calculate the points for a bezier curve and then draws it.
Name Type Description cpX
number Control point x
cpY
number Control point y
cpX2
number Second Control point x
cpY2
number Second Control point y
toX
number Destination point x
toY
number Destination point y
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
inherited calculateBounds()
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Recalculates the bounds of the container.
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clear(){PIXI.Graphics}
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Clears the graphics that were drawn to this Graphics object, and resets fill and line style settings.
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
clone(){PIXI.Graphics}
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Creates a new Graphics object with the same values as this one.
Note that the only the properties of the object are cloned, not its transform (position,scale,etc)Returns:
Type Description PIXI.Graphics A clone of the graphics object -
closePath(){PIXI.Graphics}
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Closes the current path.
Returns:
Type Description PIXI.Graphics Returns itself. -
containsPoint(point){boolean}
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Tests if a point is inside this graphics object
Name Type Description point
PIXI.Point the point to test
Returns:
Type Description boolean the result of the test -
destroy(options)
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Destroys the Graphics object.
Name Type Description options
object | boolean optional Options parameter. A boolean will act as if all
options have been set to that valueName Type Default Description children
boolean false optional if set to true, all the children will have
their destroy method called as well. 'options' will be passed on to those calls. -
drawCircle(x, y, radius){PIXI.Graphics}
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Draws a circle.
Name Type Description x
number The X coordinate of the center of the circle
y
number The Y coordinate of the center of the circle
radius
number The radius of the circle
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
drawEllipse(x, y, width, height){PIXI.Graphics}
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Draws an ellipse.
Name Type Description x
number The X coordinate of the center of the ellipse
y
number The Y coordinate of the center of the ellipse
width
number The half width of the ellipse
height
number The half height of the ellipse
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
drawPolygon(path){PIXI.Graphics}
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Draws a polygon using the given path.
Name Type Description path
Array.<number> | Array.<PIXI.Point> The path data used to construct the polygon.
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
drawRect(x, y, width, height){PIXI.Graphics}
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Name Type Description x
number The X coord of the top-left of the rectangle
y
number The Y coord of the top-left of the rectangle
width
number The width of the rectangle
height
number The height of the rectangle
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
drawRoundedRect(x, y, width, height, radius){PIXI.Graphics}
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Name Type Description x
number The X coord of the top-left of the rectangle
y
number The Y coord of the top-left of the rectangle
width
number The width of the rectangle
height
number The height of the rectangle
radius
number Radius of the rectangle corners
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
drawShape(shape){PIXI.GraphicsData}
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Draws the given shape to this Graphics object. Can be any of Circle, Rectangle, Ellipse, Line or Polygon.
Name Type Description shape
PIXI.Circle | PIXI.Ellipse | PIXI.Polygon | PIXI.Rectangle | PIXI.RoundedRectangle The shape object to draw.
Returns:
Type Description PIXI.GraphicsData The generated GraphicsData object. -
endFill(){PIXI.Graphics}
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Applies a fill to the lines and shapes that were added since the last call to the beginFill() method.
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
generateCanvasTexture(scaleMode, resolution){PIXI.Texture}
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Generates a canvas texture.
Name Type Default Description scaleMode
number The scale mode of the texture.
resolution
number 1 The resolution of the texture.
Returns:
Type Description PIXI.Texture The new texture. -
inherited getBounds(skipUpdate, rect){PIXI.Rectangle}
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Retrieves the bounds of the displayObject as a rectangle object.
Name Type Description skipUpdate
boolean setting to true will stop the transforms of the scene graph from
being updated. This means the calculation returned MAY be out of date BUT will give you a
nice performance boostrect
PIXI.Rectangle Optional rectangle to store the result of the bounds calculation
Returns:
Type Description PIXI.Rectangle the rectangular bounding area -
inherited getChildAt(index){PIXI.DisplayObject}
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Returns the child at the specified index
Name Type Description index
number The index to get the child at
Returns:
Type Description PIXI.DisplayObject The child at the given index, if any. -
inherited getChildIndex(child){number}
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Returns the index position of a child DisplayObject instance
Name Type Description child
PIXI.DisplayObject The DisplayObject instance to identify
Returns:
Type Description number The index position of the child display object to identify -
inherited getLocalBounds(rect){PIXI.Rectangle}
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Retrieves the local bounds of the displayObject as a rectangle object
Name Type Description rect
PIXI.Rectangle optional Optional rectangle to store the result of the bounds calculation
Returns:
Type Description PIXI.Rectangle the rectangular bounding area -
isFastRect(){boolean}
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True if graphics consists of one rectangle, and thus, can be drawn like a Sprite and
masked with gl.scissor.Returns:
Type Description boolean True if only 1 rect. -
lineStyle(lineWidth, color, alpha){PIXI.Graphics}
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Specifies the line style used for subsequent calls to Graphics methods such as the lineTo()
method or the drawCircle() method.Name Type Default Description lineWidth
number 0 optional width of the line to draw, will update the objects stored style
color
number 0 optional color of the line to draw, will update the objects stored style
alpha
number 1 optional alpha of the line to draw, will update the objects stored style
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
lineTo(x, y){PIXI.Graphics}
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Draws a line using the current line style from the current drawing position to (x, y);
The current drawing position is then set to (x, y).Name Type Description x
number the X coordinate to draw to
y
number the Y coordinate to draw to
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
moveTo(x, y){PIXI.Graphics}
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Moves the current drawing position to x, y.
Name Type Description x
number the X coordinate to move to
y
number the Y coordinate to move to
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
quadraticCurveTo(cpX, cpY, toX, toY){PIXI.Graphics}
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Calculate the points for a quadratic bezier curve and then draws it.
Based on: https://stackoverflow.com/questions/785097/how-do-i-implement-a-bezier-curve-in-cName Type Description cpX
number Control point x
cpY
number Control point y
toX
number Destination point x
toY
number Destination point y
Returns:
Type Description PIXI.Graphics This Graphics object. Good for chaining method calls -
inherited removeChild(childs){PIXI.DisplayObject}
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Removes a child from the container.
Name Type Description childs
PIXI.DisplayObject repeatable The DisplayObject(s) to remove
Returns:
Type Description PIXI.DisplayObject The first child that was removed. -
inherited removeChildAt(index){PIXI.DisplayObject}
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Removes a child from the specified index position.
Name Type Description index
number The index to get the child from
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildren(beginIndex, endIndex){Array.<DisplayObject>}
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Removes all children from this container that are within the begin and end indexes.
Name Type Default Description beginIndex
number 0 optional The beginning position.
endIndex
number this.children.length optional The ending position. Default value is size of the container.
Returns:
Type Description Array.<DisplayObject> List of removed children -
inherited renderCanvas(renderer)
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Renders the object using the Canvas renderer
Name Type Description renderer
PIXI.CanvasRenderer The renderer
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inherited renderWebGL(renderer)
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Renders the object using the WebGL renderer
Name Type Description renderer
PIXI.WebGLRenderer The renderer
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inherited setChildIndex(child, index)
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Changes the position of an existing child in the display object container
Name Type Description child
PIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
index
number The resulting index number for the child display object
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inherited setParent(container){PIXI.Container}
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Set the parent Container of this DisplayObject
Name Type Description container
PIXI.Container The Container to add this DisplayObject to
Returns:
Type Description PIXI.Container The Container that this DisplayObject was added to -
inherited setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY){PIXI.DisplayObject}
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Convenience function to set the postion, scale, skew and pivot at once.
Name Type Default Description x
number 0 optional The X position
y
number 0 optional The Y position
scaleX
number 1 optional The X scale value
scaleY
number 1 optional The Y scale value
rotation
number 0 optional The rotation
skewX
number 0 optional The X skew value
skewY
number 0 optional The Y skew value
pivotX
number 0 optional The X pivot value
pivotY
number 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject The DisplayObject instance -
inherited swapChildren(child, child2)
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Swaps the position of 2 Display Objects within this container.
Name Type Description child
PIXI.DisplayObject First display object to swap
child2
PIXI.DisplayObject Second display object to swap
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inherited toGlobal(position, point, skipUpdate){PIXI.Point}
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Calculates the global position of the display object
Name Type Default Description position
PIXI.Point The world origin to calculate from
point
PIXI.Point optional A Point object in which to store the value, optional
(otherwise will create a new Point)skipUpdate
boolean false optional Should we skip the update transform.
Returns:
Type Description PIXI.Point A point object representing the position of this object -
inherited toLocal(position, from, point, skipUpdate){PIXI.Point}
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Calculates the local position of the display object relative to another point
Name Type Default Description position
PIXI.Point The world origin to calculate from
from
PIXI.DisplayObject optional The DisplayObject to calculate the global position from
point
PIXI.Point optional A Point object in which to store the value, optional
(otherwise will create a new Point)skipUpdate
boolean false optional Should we skip the update transform
Returns:
Type Description PIXI.Point A point object representing the position of this object -
updateLocalBounds()
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Update the bounds of the object