new PIXI.RenderTexture(baseRenderTexture, frame)
Name | Type | Description |
---|---|---|
baseRenderTexture |
PIXI.BaseRenderTexture |
The renderer used for this RenderTexture |
frame |
PIXI.Rectangle |
optional
The rectangle frame of the texture to show |
Extends
Members
-
_framePIXI.Rectangle
-
This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering,
irrespective of the actual frame size or placement (which can be influenced by trimmed texture atlases) -
baseTexturePIXI.BaseTexture
-
The base texture that this texture uses.
-
framePIXI.Rectangle
-
The frame specifies the region of the base texture that this texture uses.
-
heightnumber
-
The height of the Texture in pixels.
-
noFrameboolean
-
Does this Texture have any frame data assigned to it?
-
origPIXI.Rectangle
-
This is the area of original texture, before it was put in atlas
-
requiresUpdateboolean
-
This will let a renderer know that a texture has been updated (used mainly for webGL uv updates)
-
rotatenumber
-
Indicates whether the texture is rotated inside the atlas
set to 2 to compensate for texture packer rotation
set to 6 to compensate for spine packer rotation
can be used to rotate or mirror sprites
See PIXI.GroupD8 for explanation -
trimPIXI.Rectangle
-
This is the trimmed area of original texture, before it was put in atlas
-
validboolean
-
This will let the renderer know if the texture is valid. If it's not then it cannot be rendered.
-
widthnumber
-
The width of the Texture in pixels.
Methods
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staticPIXI.RenderTexture.create(width, height, scaleMode, resolution){PIXI.RenderTexture}
-
A short hand way of creating a render texture.
Name Type Default Description width
number 100 optional The width of the render texture
height
number 100 optional The height of the render texture
scaleMode
number PIXI.settings.SCALE_MODE optional See PIXI.SCALE_MODES for possible values
resolution
number 1 optional The resolution / device pixel ratio of the texture being generated
Returns:
Type Description PIXI.RenderTexture The new render texture -
inherited protected_updateUvs()
-
Updates the internal WebGL UV cache.
-
Creates a new texture object that acts the same as this one.
Returns:
Type Description PIXI.Texture The new texture -
inherited destroy(destroyBase)
-
Destroys this texture
Name Type Default Description destroyBase
boolean false optional Whether to destroy the base texture as well
-
resize(width, height, doNotResizeBaseTexture)
-
Resizes the RenderTexture.
Name Type Description width
number The width to resize to.
height
number The height to resize to.
doNotResizeBaseTexture
boolean Should the baseTexture.width and height values be resized as well?
-
inherited setFrame(frame)
-
Name Type Description frame
PIXI.Rectangle The frame to set.
- Deprecated
- since version 3.0.0
- See:
-
inherited update()
-
Updates this texture on the gpu.
Events
-
Fired when the texture is updated. This happens if the frame or the baseTexture is updated.