new PIXI.extras.TilingSprite(texture, width, height)
Name | Type | Default | Description |
---|---|---|---|
texture |
PIXI.Texture |
the texture of the tiling sprite |
|
width |
number | 100 |
optional
the width of the tiling sprite |
height |
number | 100 |
optional
the height of the tiling sprite |
Extends
Members
-
alphanumber
-
The opacity of the object.
-
anchorPIXI.ObservablePoint
-
The anchor sets the origin point of the texture.
The default is 0,0 this means the texture's origin is the top left
Setting the anchor to 0.5,0.5 means the texture's origin is centered
Setting the anchor to 1,1 would mean the texture's origin point will be the bottom right corner -
blendModenumber
-
The blend mode to be applied to the sprite. Apply a value of
PIXI.BLEND_MODES.NORMAL
to reset the blend mode.- Default Value:
- PIXI.BLEND_MODES.NORMAL
- See:
-
cacheAsBitmapboolean
-
Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can
provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false' -
readonlychildrenArray.<PIXI.DisplayObject>
-
The array of children of this container.
-
clampMarginnumber
-
Changes frame clamping in corresponding textureTransform, shortcut
Change to -0.5 to add a pixel to the edge, recommended for transparent trimmed textures in atlas- Default Value:
- 0.5
-
filterAreaPIXI.Rectangle
-
The area the filter is applied to. This is used as more of an optimisation
rather than figuring out the dimensions of the displayObject each frame you can set this rectangleAlso works as an interaction mask
-
filtersArray.<PIXI.Filter>
-
Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to 'null'
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
-
heightnumber
-
The height of the TilingSprite, setting this will actually modify the scale to achieve the value set
-
readonlylocalTransformPIXI.Matrix
-
Current transform of the object based on local factors: position, scale, other stuff
-
Sets a mask for the displayObject. A mask is an object that limits the visibility of an
object to the shape of the mask applied to it. In PIXI a regular mask must be a
PIXI.Graphics or a PIXI.Sprite object. This allows for much faster masking in canvas as it
utilises shape clipping. To remove a mask, set this property to null.- TODO
-
- For the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.
-
readonlyparentPIXI.Container
-
The display object container that contains this display object.
-
The pivot point of the displayObject that it rotates around
Assignment by value since pixi-v4. -
pluginNamestring
-
Plugin that is responsible for rendering this element.
Allows to customize the rendering process without overriding '_renderWebGL' method.- Default Value:
- 'tilingSprite'
-
positionPIXI.Point PIXI.ObservablePoint
-
The coordinate of the object relative to the local coordinates of the parent.
Assignment by value since pixi-v4. -
renderableboolean
-
Can this object be rendered, if false the object will not be drawn but the updateTransform
methods will still be called.Only affects recursive calls from parent. You can ask for bounds manually
-
rotationnumber
-
The rotation of the object in radians.
-
The scale factor of the object.
Assignment by value since pixi-v4. -
shaderPIXI.Filter PIXI.Shader
-
The shader that will be used to render the sprite. Set to null to remove a current shader.
-
The skew factor for the object in radians.
Assignment by value since pixi-v4. -
texturePIXI.Texture
-
The texture that the sprite is using
-
tilePositionPIXI.ObservablePoint
-
The offset of the image that is being tiled
-
tileScalePIXI.ObservablePoint
-
The scaling of the image that is being tiled
-
tileTransformPIXI.TransformStatic
-
Tile transform
-
tintnumber
-
The tint applied to the sprite. This is a hex value. A value of
0xFFFFFF will remove any tint effect.- Default Value:
- 0xFFFFFF
-
transformPIXI.TransformBase
-
World transform and local transform of this object.
This will become read-only later, please do not assign anything there unless you know what are you doing -
uvRespectAnchorboolean
-
Whether or not anchor affects uvs
- Default Value:
- false
-
uvTransformPIXI.extras.TextureTransform
-
transform that is applied to UV to get the texture coords
-
visibleboolean
-
The visibility of the object. If false the object will not be drawn, and
the updateTransform function will not be called.Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually
-
widthnumber
-
The width of the sprite, setting this will actually modify the scale to achieve the value set
-
readonlyworldAlphanumber
-
The multiplied alpha of the displayObject
-
readonlyworldTransformPIXI.Matrix
-
Current transform of the object based on world (parent) factors
-
readonlyworldVisibleboolean
-
Indicates if the object is globally visible.
-
xnumber
-
The position of the displayObject on the x axis relative to the local coordinates of the parent.
An alias to position.x -
ynumber
-
The position of the displayObject on the y axis relative to the local coordinates of the parent.
An alias to position.y
Methods
-
staticPIXI.extras.TilingSprite.from(source, width, height){PIXI.Texture}
-
Helper function that creates a new tiling sprite based on the source you provide.
The source can be - frame id, image url, video url, canvas element, video element, base textureName Type Description source
number | string | PIXI.BaseTexture | HTMLCanvasElement | HTMLVideoElement Source to create texture from
width
number the width of the tiling sprite
height
number the height of the tiling sprite
Returns:
Type Description PIXI.Texture The newly created texture -
staticPIXI.extras.TilingSprite.fromFrame(frameId, width, height){PIXI.extras.TilingSprite}
-
Helper function that creates a tiling sprite that will use a texture from the TextureCache based on the frameId
The frame ids are created when a Texture packer file has been loadedName Type Description frameId
string The frame Id of the texture in the cache
width
number the width of the tiling sprite
height
number the height of the tiling sprite
Returns:
Type Description PIXI.extras.TilingSprite A new TilingSprite using a texture from the texture cache matching the frameId -
staticPIXI.extras.TilingSprite.fromImage(imageId, width, height, crossorigin, scaleMode){PIXI.extras.TilingSprite}
-
Helper function that creates a sprite that will contain a texture based on an image url
If the image is not in the texture cache it will be loadedName Type Default Description imageId
string The image url of the texture
width
number the width of the tiling sprite
height
number the height of the tiling sprite
crossorigin
boolean optional if you want to specify the cross-origin parameter
scaleMode
number PIXI.settings.SCALE_MODE optional if you want to specify the scale mode,
see PIXI.SCALE_MODES for possible valuesReturns:
Type Description PIXI.extras.TilingSprite A new TilingSprite using a texture from the texture cache matching the image id -
inherited _recursivePostUpdateTransform()
-
recursively updates transform of all objects from the root to this one
internal function for toLocal() -
inherited addChild(child){PIXI.DisplayObject}
-
Adds one or more children to the container.
Multiple items can be added like so:
myContainer.addChild(thingOne, thingTwo, thingThree)
Name Type Description child
PIXI.DisplayObject repeatable The DisplayObject(s) to add to the container
Returns:
Type Description PIXI.DisplayObject The first child that was added. -
inherited addChildAt(child, index){PIXI.DisplayObject}
-
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Name Type Description child
PIXI.DisplayObject The child to add
index
number The index to place the child in
Returns:
Type Description PIXI.DisplayObject The child that was added. -
inherited calculateBounds()
-
Recalculates the bounds of the container.
-
inherited calculateTrimmedVertices()
-
calculates worldTransform * vertices for a non texture with a trim. store it in vertexTrimmedData
This is used to ensure that the true width and height of a trimmed texture is respected -
inherited calculateVertices()
-
calculates worldTransform * vertices, store it in vertexData
-
containsPoint(point){boolean}
-
Checks if a point is inside this tiling sprite.
Name Type Description point
PIXI.Point the point to check
Returns:
Type Description boolean Whether or not the sprite contains the point. -
destroy()
-
Destroys this tiling sprite
-
inherited getBounds(skipUpdate, rect){PIXI.Rectangle}
-
Retrieves the bounds of the displayObject as a rectangle object.
Name Type Description skipUpdate
boolean setting to true will stop the transforms of the scene graph from
being updated. This means the calculation returned MAY be out of date BUT will give you a
nice performance boostrect
PIXI.Rectangle Optional rectangle to store the result of the bounds calculation
Returns:
Type Description PIXI.Rectangle the rectangular bounding area -
inherited getChildAt(index){PIXI.DisplayObject}
-
Returns the child at the specified index
Name Type Description index
number The index to get the child at
Returns:
Type Description PIXI.DisplayObject The child at the given index, if any. -
inherited getChildIndex(child){number}
-
Returns the index position of a child DisplayObject instance
Name Type Description child
PIXI.DisplayObject The DisplayObject instance to identify
Returns:
Type Description number The index position of the child display object to identify -
getLocalBounds(rect){PIXI.Rectangle}
-
Gets the local bounds of the sprite object.
Name Type Description rect
PIXI.Rectangle The output rectangle.
Returns:
Type Description PIXI.Rectangle The bounds. -
inherited removeChild(child){PIXI.DisplayObject}
-
Removes one or more children from the container.
Name Type Description child
PIXI.DisplayObject repeatable The DisplayObject(s) to remove
Returns:
Type Description PIXI.DisplayObject The first child that was removed. -
inherited removeChildAt(index){PIXI.DisplayObject}
-
Removes a child from the specified index position.
Name Type Description index
number The index to get the child from
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildren(beginIndex, endIndex){Array.<DisplayObject>}
-
Removes all children from this container that are within the begin and end indexes.
Name Type Default Description beginIndex
number 0 optional The beginning position.
endIndex
number this.children.length optional The ending position. Default value is size of the container.
Returns:
Type Description Array.<DisplayObject> List of removed children -
inherited renderCanvas(renderer)
-
Renders the object using the Canvas renderer
Name Type Description renderer
PIXI.CanvasRenderer The renderer
-
inherited renderWebGL(renderer)
-
Renders the object using the WebGL renderer
Name Type Description renderer
PIXI.WebGLRenderer The renderer
-
inherited setChildIndex(child, index)
-
Changes the position of an existing child in the display object container
Name Type Description child
PIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
index
number The resulting index number for the child display object
-
inherited setParent(container){PIXI.Container}
-
Set the parent Container of this DisplayObject
Name Type Description container
PIXI.Container The Container to add this DisplayObject to
Returns:
Type Description PIXI.Container The Container that this DisplayObject was added to -
inherited setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY){PIXI.DisplayObject}
-
Convenience function to set the position, scale, skew and pivot at once.
Name Type Default Description x
number 0 optional The X position
y
number 0 optional The Y position
scaleX
number 1 optional The X scale value
scaleY
number 1 optional The Y scale value
rotation
number 0 optional The rotation
skewX
number 0 optional The X skew value
skewY
number 0 optional The Y skew value
pivotX
number 0 optional The X pivot value
pivotY
number 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject The DisplayObject instance -
inherited swapChildren(child, child2)
-
Swaps the position of 2 Display Objects within this container.
Name Type Description child
PIXI.DisplayObject First display object to swap
child2
PIXI.DisplayObject Second display object to swap
-
inherited toGlobal(position, point, skipUpdate){PIXI.Point}
-
Calculates the global position of the display object
Name Type Default Description position
PIXI.Point The world origin to calculate from
point
PIXI.Point optional A Point object in which to store the value, optional
(otherwise will create a new Point)skipUpdate
boolean false optional Should we skip the update transform.
Returns:
Type Description PIXI.Point A point object representing the position of this object -
inherited toLocal(position, from, point, skipUpdate){PIXI.Point}
-
Calculates the local position of the display object relative to another point
Name Type Default Description position
PIXI.Point The world origin to calculate from
from
PIXI.DisplayObject optional The DisplayObject to calculate the global position from
point
PIXI.Point optional A Point object in which to store the value, optional
(otherwise will create a new Point)skipUpdate
boolean false optional Should we skip the update transform
Returns:
Type Description PIXI.Point A point object representing the position of this object -
inherited updateTransform()
-
Updates the transform on all children of this container for rendering