Name | Type | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
object |
optional
The optional renderer parameters
|
Example
// Create the application
const app = new PIXI.Application();
// Add the view to the DOM
document.body.appendChild(app.view);
// ex, add display objects
app.stage.addChild(PIXI.Sprite.fromImage('something.png'));
Members
-
The default options, so we mixin functionality later.
-
loader PIXI.Loader
-
Loader instance to help with asset loading.
-
renderer PIXI.Renderer | PIXI.CanvasRenderer
-
WebGL renderer if available, otherwise CanvasRenderer
-
screen PIXI.Rectangle readonly
-
Reference to the renderer's screen rectangle. Its safe to use as filterArea or hitArea for whole screen
-
stage PIXI.Container
-
The root display container that's rendered.
-
ticker PIXI.Ticker
-
Ticker for doing render updates.
- Default Value:
- PIXI.Ticker.shared
-
Reference to the renderer's canvas element.
Methods
-
Create the new renderer, this is here to overridden to support Canvas.
Name Type Description options
Object optional See constructor for complete arguments
-
Destroy and don't use after this.
Name Type Default Description removeView
Boolean false optional Automatically remove canvas from DOM.
-
Render the current stage.
-
Convenience method for starting the render.
-
Convenience method for stopping the render.