Extends
Members
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alpha number inherited
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The opacity of the object.
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buttonMode boolean inherited
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If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive Setting this changes the 'cursor' property to
'pointer'
.Example
const sprite = new PIXI.Sprite(texture); sprite.interactive = true; sprite.buttonMode = true;
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cacheAsBitmap boolean inherited
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Set this to true if you want this display object to be cached as a bitmap. This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects. To remove simply set this property to 'false'
IMPORTANT GOTCHA - make sure that all your textures are preloaded BEFORE setting this property to true as it will take a snapshot of what is currently there. If the textures have not loaded then they will not appear.
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children Array.<PIXI.DisplayObject> readonly
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The array of children of this container.
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cursor string inherited
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This defines what cursor mode is used when the mouse cursor is hovered over the displayObject.
Example
const sprite = new PIXI.Sprite(texture); sprite.interactive = true; sprite.cursor = 'wait';
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filterArea PIXI.Rectangle inherited
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The area the filter is applied to. This is used as more of an optimisation rather than figuring out the dimensions of the displayObject each frame you can set this rectangle
Also works as an interaction mask
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filters Array.<PIXI.Filter> inherited
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Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer. To remove filters simply set this property to 'null'
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The height of the Container, setting this will actually modify the scale to achieve the value set
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hitArea PIXI.Rectangle | PIXI.Circle | PIXI.Ellipse | PIXI.Polygon | PIXI.RoundedRectangle inherited
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Interaction shape. Children will be hit first, then this shape will be checked. Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.
Example
const sprite = new PIXI.Sprite(texture); sprite.interactive = true; sprite.hitArea = new PIXI.Rectangle(0, 0, 100, 100);
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interactive boolean inherited
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Enable interaction events for the DisplayObject. Touch, pointer and mouse events will not be emitted unless
interactive
is set totrue
.Example
const sprite = new PIXI.Sprite(texture); sprite.interactive = true; sprite.on('tap', (event) => { //handle event });
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Determines if the children to the displayObject can be clicked/touched Setting this to false allows PixiJS to bypass a recursive
hitTest
function -
localTransform PIXI.Matrix readonly inherited
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Current transform of the object based on local factors: position, scale, other stuff
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mask PIXI.Graphics | PIXI.Sprite inherited
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Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it. In PIXI a regular mask must be a PIXI.Graphics or a PIXI.Sprite object. This allows for much faster masking in canvas as it utilises shape clipping. To remove a mask, set this property to null.
For sprite mask both alpha and red channel are used. Black mask is the same as transparent mask.
- TODO
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- For the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.
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name string inherited
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The instance name of the object.
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parent PIXI.Container readonly inherited
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The display object container that contains this display object.
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pivot PIXI.Point | PIXI.ObservablePoint inherited
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The pivot point of the displayObject that it rotates around Assignment by value since pixi-v4.
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position PIXI.Point | PIXI.ObservablePoint inherited
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The coordinate of the object relative to the local coordinates of the parent. Assignment by value since pixi-v4.
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renderable boolean inherited
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Can this object be rendered, if false the object will not be drawn but the updateTransform methods will still be called.
Only affects recursive calls from parent. You can ask for bounds manually
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rotation number inherited
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The rotation of the object in radians.
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scale PIXI.Point | PIXI.ObservablePoint inherited
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The scale factor of the object. Assignment by value since pixi-v4.
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The skew factor for the object in radians. Assignment by value since pixi-v4.
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transform PIXI.TransformBase inherited
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World transform and local transform of this object. This will become read-only later, please do not assign anything there unless you know what are you doing
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visible boolean inherited
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The visibility of the object. If false the object will not be drawn, and the updateTransform function will not be called.
Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually
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The width of the Container, setting this will actually modify the scale to achieve the value set
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The multiplied alpha of the displayObject
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worldTransform PIXI.Matrix readonly inherited
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Current transform of the object based on world (parent) factors
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worldVisible boolean readonly inherited
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Indicates if the object is globally visible.
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x number inherited
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The position of the displayObject on the x axis relative to the local coordinates of the parent. An alias to position.x
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y number inherited
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The position of the displayObject on the y axis relative to the local coordinates of the parent. An alias to position.y
Methods
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Recalculates the bounds of the object. Override this to calculate the bounds of the specific object (not including children).
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_recursivePostUpdateTransform () inherited
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recursively updates transform of all objects from the root to this one internal function for toLocal()
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addChild (child)PIXI.DisplayObject
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Adds one or more children to the container.
Multiple items can be added like so:
myContainer.addChild(thingOne, thingTwo, thingThree)
Name Type Description child
PIXI.DisplayObject repeatable The DisplayObject(s) to add to the container
Returns:
Type Description PIXI.DisplayObject The first child that was added. -
addChildAt (child, index)PIXI.DisplayObject
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Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Name Type Description child
PIXI.DisplayObject The child to add
index
number The index to place the child in
Returns:
Type Description PIXI.DisplayObject The child that was added. -
Recalculates the bounds of the container.
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destroy (options) overrides
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Removes all internal references and listeners as well as removes children from the display list. Do not use a Container after calling
destroy
.Name Type Description options
object | boolean optional Options parameter. A boolean will act as if all options have been set to that value
Name Type Default Description children
boolean false optional if set to true, all the children will have their destroy method called as well. 'options' will be passed on to those calls.
texture
boolean false optional Only used for child Sprites if options.children is set to true Should it destroy the texture of the child sprite
baseTexture
boolean false optional Only used for child Sprites if options.children is set to true Should it destroy the base texture of the child sprite
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getBounds (skipUpdate, rect)PIXI.Rectangle inherited
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Retrieves the bounds of the displayObject as a rectangle object.
Name Type Description skipUpdate
boolean setting to true will stop the transforms of the scene graph from being updated. This means the calculation returned MAY be out of date BUT will give you a nice performance boost
rect
PIXI.Rectangle Optional rectangle to store the result of the bounds calculation
Returns:
Type Description PIXI.Rectangle the rectangular bounding area -
getChildAt (index)PIXI.DisplayObject
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Returns the child at the specified index
Name Type Description index
number The index to get the child at
Returns:
Type Description PIXI.DisplayObject The child at the given index, if any. -
getChildByName (name)PIXI.DisplayObject
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Returns the display object in the container
Name Type Description name
string instance name
Returns:
Type Description PIXI.DisplayObject The child with the specified name. -
Returns the index position of a child DisplayObject instance
Name Type Description child
PIXI.DisplayObject The DisplayObject instance to identify
Returns:
Type Description number The index position of the child display object to identify -
getGlobalPosition (point, skipUpdate)Point inherited
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Returns the global position of the displayObject. Does not depend on object scale, rotation and pivot.
Name Type Description point
Point the point to write the global value to. If null a new point will be returned
skipUpdate
boolean setting to true will stop the transforms of the scene graph from being updated. This means the calculation returned MAY be out of date BUT will give you a nice performance boost
Returns:
Type Description Point The updated point -
getLocalBounds (rect)PIXI.Rectangle inherited
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Retrieves the local bounds of the displayObject as a rectangle object
Name Type Description rect
PIXI.Rectangle optional Optional rectangle to store the result of the bounds calculation
Returns:
Type Description PIXI.Rectangle the rectangular bounding area -
removeChild (child)PIXI.DisplayObject
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Removes one or more children from the container.
Name Type Description child
PIXI.DisplayObject repeatable The DisplayObject(s) to remove
Returns:
Type Description PIXI.DisplayObject The first child that was removed. -
removeChildAt (index)PIXI.DisplayObject
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Removes a child from the specified index position.
Name Type Description index
number The index to get the child from
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
removeChildren (beginIndex, endIndex)Array.<DisplayObject>
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Removes all children from this container that are within the begin and end indexes.
Name Type Default Description beginIndex
number 0 optional The beginning position.
endIndex
number this.children.length optional The ending position. Default value is size of the container.
Returns:
Type Description Array.<DisplayObject> List of removed children -
render (renderer) overrides
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Renders the object using the WebGL renderer
Name Type Description renderer
PIXI.Renderer The renderer
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Name Type Description renderer
PIXI.Renderer Instance of renderer
- See:
-
- PIXI.Container#renderAdvanced
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renderWebGL (renderer) Deprecated : since 5.0.0 overrides
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Name Type Description renderer
PIXI.Renderer Instance of renderer
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Changes the position of an existing child in the display object container
Name Type Description child
PIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
index
number The resulting index number for the child display object
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setParent (container)PIXI.Container inherited
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Set the parent Container of this DisplayObject
Name Type Description container
PIXI.Container The Container to add this DisplayObject to
Returns:
Type Description PIXI.Container The Container that this DisplayObject was added to -
setTransform (x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY)PIXI.DisplayObject inherited
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Convenience function to set the position, scale, skew and pivot at once.
Name Type Default Description x
number 0 optional The X position
y
number 0 optional The Y position
scaleX
number 1 optional The X scale value
scaleY
number 1 optional The Y scale value
rotation
number 0 optional The rotation
skewX
number 0 optional The X skew value
skewY
number 0 optional The Y skew value
pivotX
number 0 optional The X pivot value
pivotY
number 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject The DisplayObject instance -
Swaps the position of 2 Display Objects within this container.
Name Type Description child
PIXI.DisplayObject First display object to swap
child2
PIXI.DisplayObject Second display object to swap
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toGlobal (position, point, skipUpdate)PIXI.Point inherited
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Calculates the global position of the display object
Name Type Default Description position
PIXI.Point The world origin to calculate from
point
PIXI.Point optional A Point object in which to store the value, optional (otherwise will create a new Point)
skipUpdate
boolean false optional Should we skip the update transform.
Returns:
Type Description PIXI.Point A point object representing the position of this object -
toLocal (position, from, point, skipUpdate)PIXI.Point inherited
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Calculates the local position of the display object relative to another point
Name Type Default Description position
PIXI.Point The world origin to calculate from
from
PIXI.DisplayObject optional The DisplayObject to calculate the global position from
point
PIXI.Point optional A Point object in which to store the value, optional (otherwise will create a new Point)
skipUpdate
boolean false optional Should we skip the update transform
Returns:
Type Description PIXI.Point A point object representing the position of this object -
updateTransform () overrides
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Updates the transform on all children of this container for rendering