Name | Type | Description |
---|---|---|
renderer |
PIXI.Renderer |
The renderer this sprite batch works for. |
Members
-
shader PIXI.Shader
-
The default shader that is used if a sprite doesn't have a more specific one.
Methods
-
Destroys the ParticleRenderer.
-
generateBuffers (container)Array.<PIXI.ParticleBuffer>
-
Creates one particle buffer for each child in the container we want to render and updates internal properties
Name Type Description container
PIXI.ParticleContainer The container to render using this ParticleRenderer
Returns:
Type Description Array.<PIXI.ParticleBuffer> The buffers -
Renders the particle container object.
Name Type Description container
PIXI.ParticleContainer The container to render using this ParticleRenderer
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Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their positions uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.
-
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their rotation uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.
-
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their rotation uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.
-
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their rotation uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.
-
Uploads the verticies.
Name Type Description children
Array.<PIXI.DisplayObject> the array of display objects to render
startIndex
number the index to start from in the children array
amount
number the amount of children that will have their vertices uploaded
array
Array.<number> The vertices to upload.
stride
number Stride to use for iteration.
offset
number Offset to start at.