import { Filter } from '@pixi/core';
import vertex from './fxaa.vert';
import fragment from './fxaa.frag';
/**
*
* Basic FXAA implementation based on the code on geeks3d.com with the
* modification that the texture2DLod stuff was removed since it's
* unsupported by WebGL.
*
* @see https://github.com/mitsuhiko/webgl-meincraft
*
* @class
* @extends PIXI.Filter
* @memberof PIXI.filters
*
*/
export default class FXAAFilter extends Filter
{
/**
*
*/
constructor()
{
// TODO - needs work
super(vertex, fragment);
}
}