import { Shader, Program } from '@pixi/core';
import fragment from './primitive.frag';
import vertex from './primitive.vert';
/**
* This shader is used to draw simple primitive shapes for {@link PIXI.Graphics}.
*
* @class
* @memberof PIXI
* @extends PIXI.Shader
*/
export default class PrimitiveShader extends Shader
{
/**
* @param {WebGLRenderingContext} gl - The webgl shader manager this shader works for.
*/
constructor()
{
const program = Program.from(vertex, fragment);
super(program, {});
}
}