Name | Type | Description | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
uSampler |
PIXI.Texture |
Texture that material uses to render. |
||||||||||||||||||||||||
options |
object |
optional
Additional options
|
Extends
Members
-
This gets automatically set by the object using this.
- Default Value:
- 1
-
true
if shader can be batch with the renderer's batch system.- Default Value:
- true
-
Renderer plugin for batching
- Default Value:
- 'batch'
-
texture PIXI.Texture
-
Reference to the texture being rendered.
-
Multiply tint for the material.
- Default Value:
- 0xFFFFFF
-
uniforms object readonly inherited
-
Shader uniform values, shortcut for
uniformGroup.uniforms
-
uvMatrix PIXI.TextureMatrix readonly
-
TextureMatrix instance for this Mesh, used to track Texture changes
Methods
-
Renders the mesh using the Canvas renderer
Name Type Description renderer
PIXI.CanvasRenderer The canvas renderer.
mesh
PIXI.Mesh Mesh to render.
-
Gets called automatically by the Mesh. Intended to be overridden for custom MeshMaterial objects.