Class: State

PIXI.State

This is a WebGL state, and is is passed The WebGL StateManager.

Each mesh rendered may require WebGL to be in a different state. For example you may want different blend mode or to enable polygon offsets

new PIXI.State ()

Members

blend boolean

Activates blending of the computed fragment color values

blendMode boolean

The blend mode to be applied when this state is set. Apply a value of PIXI.BLEND_MODES.NORMAL to reset the blend mode. Setting this mode to anything other than NO_BLEND will automatically switch blending on.

Default Value:
  • PIXI.BLEND_MODES.NORMAL
See:

clockwiseFrontFace boolean

Specifies whether or not front or back-facing polygons can be culled.

Default Value:
  • false

culling boolean

Activates culling of polygons.

Default Value:
  • false

depthTest boolean

Activates depth comparisons and updates to the depth buffer.

Default Value:
  • false

offsets boolean

Activates adding an offset to depth values of polygon's fragments

Default Value:
  • false

polygonOffset number

The polygon offset. Setting this property to anything other than 0 will automatically enable polygon offset fill.

Default Value:
  • 0