| Name | Type | Description | 
|---|---|---|
| sprite | PIXI.Sprite | The sprite used for the displacement map. (make sure its added to the scene!) | 
| scale | number | The scale of the displacement | 
Extends
Members
- 
    autoFit boolean inherited
- 
    
    If enabled, PixiJS will fit the filter area into boundaries for better performance. Switch it off if it does not work for specific shader. 
- 
    blendMode number inherited
- 
    
    Sets the blendmode of the filter - Default Value:
- PIXI.BLEND_MODES.NORMAL
 
 
- 
    enabled boolean inherited
- 
    
    If enabled is true the filter is applied, if false it will not. 
- 
    fragmentSrc string inherited
- 
    
    The fragment shader. 
- 
    map PIXI.Texture
- 
    
    The texture used for the displacement map. Must be power of 2 sized texture. 
- 
    padding number inherited
- 
    
    The padding of the filter. Some filters require extra space to breath such as a blur. Increasing this will add extra width and height to the bounds of the object that the filter is applied to. 
- 
    resolution number inherited
- 
    
    The resolution of the filter. Setting this to be lower will lower the quality but increase the performance of the filter. 
- 
    uniforms object inherited
- 
    
    An object containing the current values of custom uniforms. ExampleUpdating the value of a custom uniform filter.uniforms.time = performance.now();
- 
    vertexSrc string inherited
- 
    
    The vertex shader. 
Methods
- 
    apply (filterManager, input, output) overrides
- 
    
    
    Applies the filter. Name Type Description filterManagerPIXI.FilterManager The manager. inputPIXI.RenderTarget The input target. outputPIXI.RenderTarget The output target.