import WebGLManager from './WebGLManager';
/**
 * @class
 * @memberof PIXI
 * @extends PIXI.WebGLManager
 */
export default class BlendModeManager extends WebGLManager
{
    /**
     * @param {PIXI.WebGLRenderer} renderer - The renderer this manager works for.
     */
    constructor(renderer)
    {
        super(renderer);
        /**
         * @member {number}
         */
        this.currentBlendMode = 99999;
    }
    /**
     * Sets-up the given blendMode from WebGL's point of view.
     *
     * @param {number} blendMode - the blendMode, should be a PixiJS const, such as
     *  `PIXI.BLEND_MODES.ADD`. See {@link PIXI.BLEND_MODES} for possible values.
     * @return {boolean} Returns if the blend mode was changed.
     */
    setBlendMode(blendMode)
    {
        if (this.currentBlendMode === blendMode)
        {
            return false;
        }
        this.currentBlendMode = blendMode;
        const mode = this.renderer.blendModes[this.currentBlendMode];
        this.renderer.gl.blendFunc(mode[0], mode[1]);
        return true;
    }
}