Name | Type | Attributes | Default | Description |
---|---|---|---|---|
system |
The name of the system this renderer is for. |
|||
options |
IRendererOptions |
<optional> |
The optional renderer parameters. |
|
options.width |
number |
<optional> |
800 |
The width of the screen. |
options.height |
number |
<optional> |
600 |
The height of the screen. |
options.view |
HTMLCanvasElement |
<optional> |
The canvas to use as a view, optional. |
|
options.transparent |
boolean |
<optional> |
false |
If the render view is transparent. |
options.autoDensity |
boolean |
<optional> |
false |
Resizes renderer view in CSS pixels to allow for resolutions other than 1. |
options.antialias |
boolean |
<optional> |
false |
Sets antialias |
options.resolution |
number |
<optional> |
1 |
The resolution / device pixel ratio of the renderer. The resolution of the renderer retina would be 2. |
options.preserveDrawingBuffer |
boolean |
<optional> |
false |
Enables drawing buffer preservation, enable this if you need to call toDataUrl on the WebGL context. |
options.clearBeforeRender |
boolean |
<optional> |
true |
This sets if the renderer will clear the canvas or not before the new render pass. |
options.backgroundColor |
number |
<optional> |
0x000000 |
The background color of the rendered area (shown if not transparent). |
Extends
Members
- See:
-
- PIXI.AbstractRenderer#autoDensity
Whether CSS dimensions of canvas view should be resized to screen dimensions automatically.
The background color to fill if not transparent
This sets if the CanvasRenderer will clear the canvas or not before the new render pass. If the scene is NOT transparent PixiJS will use a canvas sized fillRect operation every frame to set the canvas background color. If the scene is transparent PixiJS will use clearRect to clear the canvas every frame. Disable this by setting this to false. For example, if your game has a canvas filling background image you often don't need this set.
Same as view.height, actual number of pixels in the canvas by vertical.
- Default Value:
- 600
The supplied constructor options.
Collection of plugins.
The value of the preserveDrawingBuffer flag affects whether or not the contents of the stencil buffer is retained after rendering.
The resolution / device pixel ratio of the renderer.
- Default Value:
- 1
screen PIXI.Rectangle
Measurements of the screen. (0, 0, screenWidth, screenHeight).
Its safe to use as filterArea or hitArea for the whole stage.
Whether the render view is transparent.
The type of the renderer.
- Default Value:
- PIXI.RENDERER_TYPE.UNKNOWN
- See:
The canvas element that everything is drawn to.
Same as view.width, actual number of pixels in the canvas by horizontal.
- Default Value:
- 800
The background color as a number.
The background color as an [R, G, B] array.
The background color as a string.
_lastObjectRendered PIXI.DisplayObject protected
The last root object that the renderer tried to render.
Methods
Removes everything from the renderer and optionally removes the Canvas DOM element.
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
removeView |
boolean |
<optional> |
false |
Removes the Canvas element from the DOM. |
generateTexture (displayObject, scaleMode, resolution, region) PIXI.RenderTexture
Useful function that returns a texture of the display object that can then be used to create sprites This can be quite useful if your displayObject is complicated and needs to be reused multiple times.
Name | Type | Attributes | Description |
---|---|---|---|
displayObject |
PIXI.DisplayObject |
The displayObject the object will be generated from. |
|
scaleMode |
PIXI.SCALE_MODES |
<optional> |
The scale mode of the texture. |
resolution |
number |
<optional> |
The resolution / device pixel ratio of the texture being generated. |
region |
PIXI.Rectangle |
<optional> |
The region of the displayObject, that shall be rendered, if no region is specified, defaults to the local bounds of the displayObject. |
Returns:
Type | Description |
---|---|
PIXI.RenderTexture | A texture of the graphics object. |
Resizes the screen and canvas to the specified width and height. Canvas dimensions are multiplied by resolution.
Name | Type | Description |
---|---|---|
screenWidth |
number |
The new width of the screen. |
screenHeight |
number |
The new height of the screen. |
Initialize the plugins.
Name | Type | Description |
---|---|---|
staticMap |
object |
The dictionary of statically saved plugins. |